Server profile
Steve Local
Offline, with 0 of 10 players on; ranked #15,523 of every public Rust server, the top 65%. It last wiped 38d ago.
Offline 212.60.126.83:28015 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|248/250
- Rustoria.co - EU East Long172/225
- Rusty Moose |EU Main|19/250
- Rustoria.co - EU Main22/250
- Rustafied.com - EU Friday23/100
- Rustoria.co - EU East Medium78/200
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Steve Local wipe, and on which day?
The record of Steve Local's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 38 days 17 hours have passed since its current world was created.
Server details
Which Rust version is Steve Local on?
The Rust build is network protocol 2633 and build 164530, running on Windows, for Steve Local. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Steve Local, and is it up at the moment?
Offline at the moment, Steve Local was last seen 31 days 10 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 20 September 2026 is when Rust Insights first saw it.
In which location does Steve Local sit?
There is no region published for Steve Local. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 212.60.126.83:28015.
Tags
What is meant by each tag on Steve Local?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what Steve Local publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Steve Local appear?
Steve Local appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Steve Local right now?
Steve Local was last seen 31 days 10 hours ago and is offline right now.
How does Steve Local compare with other Rust servers in the ranking?
Player hours over seven days put Steve Local at #15,523, within the top 65% of the ranked field.
Settings and rules
What settings and rules apply on Steve Local?
No gather rate appears in the name of Steve Local. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map on Steve Local?
The game generates the map on Steve Local, which is procedural.
How to join
How do you connect to Steve Local?
Open the console with F1 in Rust and enter client.connect 212.60.126.83:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.