Server profile
ServerName
Offline, with 0 of 5 players on; ranked #16,608 of every public Rust server, the top 70%. It last wiped 27d ago.
Offline 212.46.33.10:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|141/250
- Rustoria.co - EU East Long115/200
- Rusty Moose |EU Main|14/250
- Rustoria.co - EU Main19/250
- Rustafied.com - EU Friday11/100
- Rustoria.co - EU East Medium18/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does ServerName wipe, and on which day?
Too few wipes are on record for ServerName to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 27 days 18 hours have passed since its current world was created.
About the server
On what version does ServerName currently run?
The Rust build is network protocol 2633 and build 165217, running on Windows, for ServerName. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is ServerName, and is it up at the moment?
Offline at the moment, ServerName was last seen 27 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 1 October 2026.
Where does ServerName run from?
There is no region published for ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 212.46.33.10:28015 is where it answers.
Lists and tags
What is meant by each tag on ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature ServerName?
The Rust Insights lists that carry ServerName are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of ServerName look like?
The last time ServerName was seen online was 27 days 17 hours ago, and it is offline now.
Where does ServerName sit in the rankings?
On player hours for the last seven days, ServerName sits at #16,608, inside the top 70% of ranked servers.
Rules and settings
What settings and rules apply on ServerName?
No gather rate appears in the name of ServerName. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
What is the map on ServerName?
The map on ServerName is procedural and the game generates it.
Connecting
How can you get onto ServerName?
To connect, start Rust and enter client.connect 212.46.33.10:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.