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Rust Insights

Server profile

nameserver

Offline, with 0 of 8 players on; ranked #14,871 of every public Rust server, the top 67%. It last wiped 26d ago.

Filed under
Launch Rust and join
0/ 8 players now 0% full
07-day averagepeak –
#14,871ranktop 67%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.7 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctWed 30 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:36 UTC26d ago 1 – running 1
Wed 30 Sep, 09:58 UTC28d ago 1 – 1.7 days 0
Sat 26 Sep, 16:32 UTC32d ago – – 3.7 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average138/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average255/300

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at nameserver?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does nameserver wipe?

No next wipe can be predicted for nameserver, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 18 hours ago.

Server details

What Rust version is live on nameserver?

The Rust build is network protocol 2634 and build 166494, running on Windows, for nameserver. Joining needs your game on the same protocol, which Steam updates for you.

Has nameserver stayed online, and is it up now?

The last sighting of nameserver was 20 days 23 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 16 September 2026.

In which location does nameserver sit?

A region is not published by nameserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 212.32.192.252:28015.

Server tags

Which meanings sit behind the tags on nameserver?

These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): 8 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does nameserver appear?

The Rust Insights lists that carry nameserver are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on nameserver right now?

nameserver was last seen 20 days 23 hours ago and is offline right now.

Where does nameserver sit in the rankings?

On player hours for the last seven days, nameserver sits at #14,871, inside the top 67% of ranked servers.

Settings and rules

What are the settings and rules for nameserver?

Nothing about gather rate is given in the name of nameserver. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

Which map is live on nameserver?

The game generates the map on nameserver, which is procedural.

How to join

What is the way to join nameserver?

Open the console with F1 in Rust and enter client.connect 212.32.192.252:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp8
Max players 8 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166494
Build Build 166494 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.