Server profile · EU
RustMods.win | Classic x2 Monthly | TEST
Offline, with 0 of 10 players on; ranked #15,473 of every public Rust server, the top 67%. It last wiped 37d ago.
Offline EU 212.3.194.47:28015 checked 36d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes821/900
- Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes470/500
- EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr183/205
- Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes68/100
- EU Limitless 2x Monthly Main | No BP Wipes | x2287/290
- MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10126/500
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does RustMods.win | Classic x2 Monthly | TEST wipe, and how often?
An estimate from the force wipe gives the next wipe on RustMods.win | Classic x2 Monthly | TEST. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 37 days 12 hours ago. The tags put wipes at monthly.
Server details
Which Rust version is RustMods.win | Classic x2 Monthly | TEST on?
Rust network protocol 2633 and build 165217 on Windows is what RustMods.win | Classic x2 Monthly | TEST runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for RustMods.win | Classic x2 Monthly | TEST, and is it online?
RustMods.win | Classic x2 Monthly | TEST is offline at the moment; the last time it was seen was 36 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 22 September 2026 is when Rust Insights first saw it.
Where does RustMods.win | Classic x2 Monthly | TEST run from?
The EU tag is how RustMods.win | Classic x2 Monthly | TEST places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 212.3.194.47:28015 is where it answers.
Server tags
Which meanings sit behind the tags on RustMods.win | Classic x2 Monthly | TEST?
These tags come from RustMods.win | Classic x2 Monthly | TEST and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): Find it in the browser under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does RustMods.win | Classic x2 Monthly | TEST appear?
These Rust Insights lists include RustMods.win | Classic x2 Monthly | TEST: Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Population
How many players are on RustMods.win | Classic x2 Monthly | TEST right now, and how does that number move?
The last time RustMods.win | Classic x2 Monthly | TEST was seen online was 36 days 13 hours ago, and it is offline now.
Where does RustMods.win | Classic x2 Monthly | TEST sit in the rankings?
On the seven-day player-hours measure, RustMods.win | Classic x2 Monthly | TEST is #15,473, in the top 67% of all ranked servers and #2,524 in Europe.
Rules and settings
How is RustMods.win | Classic x2 Monthly | TEST configured, and what rules apply?
A 2x gather rate is what the name of RustMods.win | Classic x2 Monthly | TEST states. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on RustMods.win | Classic x2 Monthly | TEST?
A procedural map, generated by the game, is what RustMods.win | Classic x2 Monthly | TEST runs.
Connecting
How can you get onto RustMods.win | Classic x2 Monthly | TEST?
To connect, start Rust and enter client.connect 212.3.194.47:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.