Server profile · EU
Doghouse | Casual | Modded
Offline, with 0 of 100 players on; ranked #15,967 of every public Rust server, the top 70%. It last wiped 29d ago.
Offline EU 212.25.14.81:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Wednesday 4 November, 06:42 UTC, in 5d 2h. Weekly: 7 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Doghouse | Casual | Modded wipe, and how often?
weekly: 7 days after its last wipe puts Doghouse | Casual | Modded's next wipe at an estimated time. Wednesday 4 November at 06:42 UTC is when the next wipe is due. 29 days 21 hours have passed since its current world was created. A weekly wipe schedule is published in its tags.
Server
On what version does Doghouse | Casual | Modded currently run?
Running on Linux, Doghouse | Casual | Modded is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Doghouse | Casual | Modded, and is it up at the moment?
The last sighting of Doghouse | Casual | Modded was 26 days 21 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 30 September 2026 is when Rust Insights first saw it.
In which location does Doghouse | Casual | Modded sit?
Its EU tag is what Doghouse | Casual | Modded uses to list itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 212.25.14.81:28015.
Server tags
Which meanings sit behind the tags on Doghouse | Casual | Modded?
When the game's server browser reads Doghouse | Casual | Modded, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^w (Weekly): The cycle repeats each week; ^q (Premium): Joining requires premium status in Rust; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files this server under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Doghouse | Casual | Modded appear?
Doghouse | Casual | Modded appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
How many players are on Doghouse | Casual | Modded right now?
The last time Doghouse | Casual | Modded was seen online was 26 days 21 hours ago, and it is offline now.
How does Doghouse | Casual | Modded compare with other Rust servers in the ranking?
On the seven-day player-hours measure, Doghouse | Casual | Modded is #15,967, in the top 70% of all ranked servers and #2,484 in Europe.
Map and rules
What are the settings and rules for Doghouse | Casual | Modded?
Nothing about gather rate is given in the name of Doghouse | Casual | Modded. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Joining requires premium status in Rust. VAC is on: Valve's anti-cheat is active.
What is the map on Doghouse | Casual | Modded?
The game generates the map on Doghouse | Casual | Modded: procedural, size 3,500, seed 6738. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How do you connect to Doghouse | Casual | Modded?
To connect, start Rust and enter client.connect 212.25.14.81:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Joining requires premium status in Rust.