Skip to the story

Live edition51,557 playing on 11,739 servers

Rust Insights

Server profile

PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D

Offline, with 0 of 300 players on; ranked #15,000 of every public Rust server, the top 67%. It last wiped 1d ago.

Filed under 2x quad moddedoxide
Launch Rust and join
0/ 300 players now 0% full
07-day averagepeak 1
#15,000ranktop 67%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0123408:0009:0010:0011:00Wiped Tue 27 Oct, 08:02 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
02040608008:0009:0010:0011:00Wiped Tue 27 Oct, 08:02 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Note: Top 67% of all ranked servers, and #608 of the quad servers (top 73%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:02 UTC1d ago – – running 0
Sat 24 Oct, 07:25 UTC4d ago 0 – 3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipEU · quad · 2x · monthly · 557 on average408/550
  2. Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 243 on average276/275
  3. WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 210 on average138/200
  4. SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10quad · 2x · biweekly · 165 on average49/200
  5. WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 148 on average71/200
  6. EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No BEU · quad · 2x · monthly · 144 on average81/150

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D wipe?

The record of PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 39 hours ago.

Server details

How well does PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D perform?

Average server fps over the last 48 hours was 71, with a floor of 68. The world held a peak of 151,199 entities, counting buildings, deployables and all the rest. It drew as much as 4,220 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D on?

Rust network protocol 2635 and build 168909 on Linux is what PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D, and is it online?

Offline at the moment, PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D was last seen 36 hours ago. The uptime it reports puts the last restart at about 3 hours ago. The last 5 full days gave 39 of 120 hours up, or 32% of the time. On 22 October 2026 is when Rust Insights first saw it.

Where does PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D run from?

No region is published by PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D. Rust Insights reports the location a server declares, not the physical place of the machine. 212.237.217.16:28140 is where it answers.

Lists and tags

Which meanings sit behind the tags on PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D?

When the game's server browser reads PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The slot count is 300; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D are Rust servers with a 2x gather rate and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days; Gather rate: 2x.

Population history

What does the population of PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D look like?

The last time PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D was seen online was 36 hours ago, and it is offline now. A weekly average of 0 players goes with a peak of 1.

Where does PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D sit in the rankings?

Player hours over seven days put PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D at #15,000, within the top 67% of the ranked field. In the quad category it ranks #608.

Settings and rules

What are the settings and rules for PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D?

The name of PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D says 2x gather. A group may hold up to 4 players, listed as quad. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

Which map is live on PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D?

The game generates the map on PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D: procedural, size 5,000, seed 26638916. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto PARADOX | KALDRION | x2 | SOLO DUO TRIO SQUAD | 14D?

Open the console with F1 in Rust and enter client.connect 212.237.217.16:28140. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players The slot count is 300.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.