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Rust Insights

Server profile

Test Server (by magic)

Offline, with 0 of 150 players on; ranked #4,778 of every public Rust server, the top 22%. It last wiped 3d ago.

Filed under weekly wipes moddedoxide
Launch Rust and join Website
0/ 150 players now 0% full
27-day averagepeak 4
#4,778ranktop 22%
3d agolast wipeweekly schedule
3d 19hnext wipeSun 1 Nov, 18:22 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 22% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Sunday 1 November, 18:22 UTC, in 3d 19h. Its weekly schedule tag · low confidence

2.5 days usual gap between real wipes
0% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 3d 19hSun 1 Nov, 18:22 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 10d 19hSun 8 Nov, 18:22 UTC
  4. 17d 19hSun 15 Nov, 18:22 UTC
  5. 24d 19hSun 22 Nov, 18:22 UTC
  6. 31d 19hSun 29 Nov, 18:22 UTC
  7. 35d 20hThu 3 Dec, 19:00 UTCFW
  8. 38d 19hSun 6 Dec, 18:22 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctFri 23 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 18:22 UTC3d ago 4 – running 3
Fri 23 Oct, 16:53 UTC5d ago 3 held half 2.1 days 2
Sun 18 Oct, 18:06 UTC10d ago 2 held half 4.9 days 0
Sun 18 Oct, 11:45 UTC10d ago 1 – 0.3 days 0
Thu 8 Oct, 16:19 UTC20d ago 4 held half 9.8 days 0
Mon 5 Oct, 17:54 UTC23d ago 2 held half 2.9 days 0
Sat 3 Oct, 15:27 UTC25d ago 1 – 2.1 days 1
Thu 1 Oct, 15:57 UTC27d ago 7 – 2 days 0
Sun 27 Sep, 15:13 UTC31d ago 4 halved by day 2 4 days 2
Thu 24 Sep, 16:45 UTC34d ago 4 held half 2.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average68/225
  3. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16/200
  4. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average8/100
  5. [EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average8/175
  6. QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average29/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Test Server (by magic)?

At their busiest, its recent wipes drew 3 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

On what schedule does Test Server (by magic) wipe?

Too few wipes are on record for Test Server (by magic) to confirm its schedule, so the tag guides the prediction. Sunday 1 November at 18:22 UTC is when the next wipe is due. 3 days 4 hours have passed since its current world was created. A weekly wipe schedule is published in its tags.

Server

On what version does Test Server (by magic) currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Test Server (by magic). The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Test Server (by magic), and is it online?

The last sighting of Test Server (by magic) was 2 days 1 hours ago, and it is offline at present. It spent 31 of the last 7 full days' 168 hours up, 18% of the time. Rust Insights first logged this server on 13 September 2026.

Where does Test Server (by magic) run from?

There is no region published for Test Server (by magic). Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 212.220.0.55:28015.

Lists and tags

How should you read the tags listed for Test Server (by magic)?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): It holds 150 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): The cycle repeats each week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Test Server (by magic) publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Test Server (by magic) appear?

These Rust Insights lists include Test Server (by magic): Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Population

What does the population of Test Server (by magic) look like?

Test Server (by magic) was last seen 2 days 1 hours ago and is offline right now. The seven-day average is 2 players, and the highest point in that week was 4.

How does Test Server (by magic) compare with other Rust servers in the ranking?

On player hours for the last seven days, Test Server (by magic) sits at #4,778, inside the top 22% of ranked servers.

Rules and settings

How is Test Server (by magic) configured, and what rules apply?

Nothing about gather rate is given in the name of Test Server (by magic). No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on Test Server (by magic)?

The game generates the map on Test Server (by magic): procedural, size 1,000, seed 1. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join Test Server (by magic)?

Open the console with F1 in Rust and enter client.connect 212.220.0.55:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://discord.com/invite/mNrUbG4uhW.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players It holds 150 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The cycle repeats each week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.