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Rust Insights

Server profile

212.22.93.59

Offline, with 0 of 250 players on; ranked #15,324 of every public Rust server, the top 70%. It last wiped 11d ago.

Filed under monthly wipes moddedcarbon
Launch Rust and join
0/ 250 players now 0% full
07-day averagepeak –
#15,324ranktop 70%
11d agolast wipemonthly schedule
7d 15hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Sep29 Sep5 Oct12 Oct18 Oct25 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

1.5 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 17 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 08:38 UTC11d ago 1 – running 0
Fri 16 Oct, 10:00 UTC12d ago 1 – 0.9 days 0
Thu 15 Oct, 15:11 UTC13d ago 1 – 0.8 days 0
Thu 8 Oct, 15:23 UTC20d ago 1 halved by day 1 7 days 1
Tue 6 Oct, 13:20 UTC22d ago 1 – 2.1 days 4
Wed 23 Sep, 11:39 UTC35d ago 214+1 queue halved by day 3 13.1 days 3
Tue 22 Sep, 17:20 UTC36d ago 214+1 queue – 0.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average35/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average27/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average1/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average56/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

On 212.22.93.59, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 2.

When does 212.22.93.59 wipe, and how often?

The only wipe on 212.22.93.59 is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 11 days 18 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

About the server

What Rust version is live on 212.22.93.59?

Rust network protocol 2634 and build 166652 on Windows is what 212.22.93.59 runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is 212.22.93.59, and is it up at the moment?

Offline at the moment, 212.22.93.59 was last seen 10 days 15 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 22 September 2026.

Where does 212.22.93.59 run from?

A region is not published by 212.22.93.59. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 212.22.93.59:28014.

Tags

Which meanings sit behind the tags on 212.22.93.59?

These tags come from 212.22.93.59 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp250 (Max players): The slot count is 250; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does 212.22.93.59 appear?

The Rust Insights lists that carry 212.22.93.59 are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

How many players are on 212.22.93.59 right now?

212.22.93.59 is offline at the moment; the last sighting was 10 days 15 hours ago.

In the ranking of Rust servers, where does 212.22.93.59 place?

The player-hours ranking for the last seven days puts 212.22.93.59 at #15,324, among the top 70% of all ranked servers.

Settings and rules

How is 212.22.93.59 configured, and what rules apply?

No gather rate appears in the name of 212.22.93.59. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

What is the map on 212.22.93.59?

Size 3,600 and seed 1337 define the procedural map on 212.22.93.59, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: FPS+ BOOST.

Connecting

How do you connect to 212.22.93.59?

Type client.connect 212.22.93.59:28014 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp250
Max players The slot count is 250.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.