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Rust Insights

Server profile

Rust START Server

Offline, with 0 of 15 players on; ranked #15,358 of every public Rust server, the top 69%. It last wiped 13d ago.

Filed under monthly wipes
Launch Rust and join
0/ 15 players now 0% full
07-day averagepeak –
#15,358ranktop 69%
13d agolast wipemonthly schedule
7d 15hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608004:0013:0022:0006:0015:0001:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

1.6 days usual gap between real wipes
33% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 7

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:09 UTC13d ago 2 – running 1
Thu 1 Oct, 23:15 UTC FW27d ago 2 halved by day 7 13.7 days 0
Thu 1 Oct, 00:01 UTC28d ago 2 – 1 days 0
Tue 29 Sep, 10:20 UTC29d ago 2 – 1.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average105/200
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average68/200
  3. [EU East] Facepunch 4EU · groups of 8+ · monthly · 174 on average22/350
  4. [EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average71/400
  5. Rustopia.gg - US LargeNA · groups of 16+ · monthly · 132 on average119/200
  6. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average53/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does Rust START Server look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 7.

How often does Rust START Server wipe, and on which day?

The only wipe on Rust START Server is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 13 days 11 hours have passed since its current world was created. Wipes run monthly, as its tags say.

Server

Does Rust START Server hold a steady frame rate?

The 48-hour average for server fps is 61, and 15 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 32,486. The highest memory figure was 2,652 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Rust START Server currently run?

Running on Windows, Rust START Server is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Rust START Server, and is it online?

Rust START Server is offline at the moment; the last time it was seen was 2 hours ago. Going by the uptime figure it gives, its last restart was around 13 days 7 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Rust START Server run from?

A region is not published by Rust START Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 212.22.93.57:28014.

Server tags

How should you read the tags listed for Rust START Server?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month are what Rust START Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Rust START Server?

These Rust Insights lists include Rust START Server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population history

How many players are on Rust START Server right now?

Rust START Server is offline at the moment; the last sighting was 2 hours ago. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does Rust START Server place?

On player hours for the last seven days, Rust START Server sits at #15,358, inside the top 69% of ranked servers.

Rules and settings

What settings and rules apply on Rust START Server?

The name of Rust START Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

Which map is live on Rust START Server?

Rust START Server runs a procedural map of size 2,500 with seed 1449794684, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto Rust START Server?

To connect, start Rust and enter client.connect 212.22.93.57:28014 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players It holds 15 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.