Server profile
[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |
Online, with 0 of 50 players on; ranked #3,118 of every public Rust server, the top 14%. It last wiped 12d ago.
Online 212.22.93.52:28014 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 14% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Friday 30 October, 02:37 UTC, in 1d 2h. Every other Friday at 02:37 UTC · medium confidence
Coming wipes
- 1d 2hFri 30 Oct, 02:37 UTC
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 15d 2hFri 13 Nov, 02:37 UTC
- 29d 2hFri 27 Nov, 02:37 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 43d 2hFri 11 Dec, 02:37 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 11, 38 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 02:37 UTC12d ago | 11 | – | running | 1 |
| Fri 2 Oct, 02:46 UTC26d ago | 12 | halved by day 6 | 14 days | 0 |
| Fri 18 Sep, 03:14 UTC40d ago | 14 | halved by day 4 | 14 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo310/2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo158/2000
- Chrayntopia ♡ ︎PvE | RP | PvP151/200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能8/200
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1018/100
- Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid53/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
At their busiest, its recent wipes drew 12 players on average. 38 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 5.
On what schedule does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | wipe?
The wipe rhythm on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is every other Friday at 02:37 UTC. Friday 30 October at 02:37 UTC is when the next wipe is due. The world you are playing on now was made 12 days 21 hours ago. Its tags carry an every-two-weeks wipe schedule.
Server
Does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | hold a steady frame rate?
Server fps averaged 63 over 48 hours; the lowest reading was 50. At its highest the entity count reached 156,009: buildings, deployables and everything else. Memory use peaked at 4,666 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
The Rust build is network protocol 2635 and build 168909, running on Windows, for [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |, and is it online?
At the time of this check [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is online. The uptime it reports puts the last restart at about 2 hours ago. The last 7 full days gave 140 of 168 hours up, or 83% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | sit?
There is no region published for [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 212.22.93.52:28014.
Lists and tags
How should you read the tags listed for [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
These tags come from [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; jp0 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | are Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player counts
What does the population of [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | look like?
[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | shows 0 players at the moment, against 50 slots. The seven-day average is 1 players, and the highest point in that week was 7. Its strongest hour in the past 48 was 19:00 UTC, with an average of 3 players.
How does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | compare with other Rust servers in the ranking?
Player hours over seven days put [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | at #3,118, within the top 14% of the ranked field.
Rules and settings
What are the settings and rules for [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
The name of [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | does not state a gather rate. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is off: Valve's anti-cheat is not active.
What is the map on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
Size 4,250 and seed 477406466 define the procedural map on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?
Type client.connect 212.22.93.52:28014 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at http://tlshop.gamestores.app/.