Server profile
server_name
Offline, with 0 of 50 players on; ranked #16,859 of every public Rust server, the top 71%. It last wiped 29d ago.
Offline 212.164.25.199:28016 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|271/300
- Rustoria.co - EU East Long229/250
- Rusty Moose |EU Main|19/250
- Rustoria.co - EU Main24/250
- Rustafied.com - EU Friday24/100
- Rustoria.co - EU East Medium95/200
The short version
Quick answers
From the figures on this page.
Wipe days
How often does server_name wipe, and on which day?
Its rhythm cannot be read yet: server_name has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 29 days 13 hours have passed since its current world was created.
About the server
On what version does server_name currently run?
Rust network protocol 2633 and build 165217 on Windows is what server_name runs. The same protocol is required to join, and Steam takes care of updating it.
Has server_name stayed online, and is it up now?
The last sighting of server_name was 29 days 13 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 29 September 2026.
In which location does server_name sit?
No region is published by server_name. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 212.164.25.199:28016.
Server tags
What is meant by each tag on server_name?
These tags come from server_name and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does server_name appear?
The Rust Insights lists that carry server_name are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on server_name right now?
server_name was last seen 29 days 13 hours ago and is offline right now.
How does server_name compare with other Rust servers in the ranking?
Player hours over seven days put server_name at #16,859, within the top 71% of the ranked field.
Rules and settings
What settings and rules apply on server_name?
Nothing about gather rate is given in the name of server_name. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
What is the map on server_name?
A procedural map, generated by the game, is what server_name runs.
Join
What is the way to join server_name?
Open the console with F1 in Rust and enter client.connect 212.164.25.199:28016. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.