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Rust Insights

Server profile

LOCAL LAB [no EAC]

Offline, with 1 of 10 players on; ranked #5,997 of every public Rust server, the top 27%. It last wiped 6d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
17-day averagepeak 1
#5,997ranktop 27%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75116:0019:0022:0017:0021:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct23 Oct26 Oct29 Oct

Note: Top 27% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:29 UTC6d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average545/625
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average414/450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average97/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average103/250
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average226/225

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at LOCAL LAB [no EAC]?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does LOCAL LAB [no EAC] wipe, and on which day?

Too few wipes are on record for LOCAL LAB [no EAC] to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 6 days 22 hours have passed since its current world was created.

About the server

On what version does LOCAL LAB [no EAC] currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for LOCAL LAB [no EAC]. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for LOCAL LAB [no EAC], and is it online?

The last sighting of LOCAL LAB [no EAC] was 13 hours ago, and it is offline at present. The last 7 full days gave 42 of 168 hours up, or 25% of the time. Rust Insights first logged this server on 25 September 2026.

What location is listed for LOCAL LAB [no EAC]?

No region is published by LOCAL LAB [no EAC]. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 212.14.31.16:28015 is where it answers.

Tags

Which meanings sit behind the tags on LOCAL LAB [no EAC]?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what LOCAL LAB [no EAC] publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does LOCAL LAB [no EAC] appear?

LOCAL LAB [no EAC] appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on LOCAL LAB [no EAC] right now?

LOCAL LAB [no EAC] is offline at the moment; the last sighting was 13 hours ago. The seven-day average is 1 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 15:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does LOCAL LAB [no EAC] place?

Player hours over seven days put LOCAL LAB [no EAC] at #5,997, within the top 27% of the ranked field.

Settings and rules

What are the settings and rules for LOCAL LAB [no EAC]?

The name of LOCAL LAB [no EAC] does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is off.

What is the map on LOCAL LAB [no EAC]?

A procedural map, generated by the game, is what LOCAL LAB [no EAC] runs.

Connecting

What is the way to join LOCAL LAB [no EAC]?

Type client.connect 212.14.31.16:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.