Server profile
TESTING | Vanilla+ | UA / EU
Offline, with 0 of 1200 players on; ranked #10,498 of every public Rust server, the top 47%. It last wiped 9d ago.
Offline 212.124.181.12:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 47% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 12:10 UTC9d ago | 1 | – | running | 1 |
| Sun 18 Oct, 19:53 UTC10d ago | 3 | – | 0.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does TESTING | Vanilla+ | UA / EU look like once wipe day arrives?
At their busiest, its recent wipes drew 2 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does TESTING | Vanilla+ | UA / EU wipe, and on which day?
Its rhythm cannot be read yet: TESTING | Vanilla+ | UA / EU has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 9 days 17 hours ago.
Server details
Which Rust version is TESTING | Vanilla+ | UA / EU on?
Rust network protocol 2634 and build 167781 on Windows is what TESTING | Vanilla+ | UA / EU runs. The same protocol is required to join, and Steam takes care of updating it.
Has TESTING | Vanilla+ | UA / EU stayed online, and is it up now?
TESTING | Vanilla+ | UA / EU is offline at the moment; the last time it was seen was 6 days 10 hours ago. It spent 4 of the last 7 full days' 168 hours up, 2% of the time. The first record Rust Insights has of it is 18 October 2026.
In which location does TESTING | Vanilla+ | UA / EU sit?
The name of TESTING | Vanilla+ | UA / EU points to Europe, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 212.124.181.12:28015.
Lists and tags
How should you read the tags listed for TESTING | Vanilla+ | UA / EU?
These tags come from TESTING | Vanilla+ | UA / EU and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1200 (Max players): 1,200 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature TESTING | Vanilla+ | UA / EU?
TESTING | Vanilla+ | UA / EU appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on TESTING | Vanilla+ | UA / EU right now, and how does that number move?
The last time TESTING | Vanilla+ | UA / EU was seen online was 6 days 10 hours ago, and it is offline now. Over the past week it peaked at 2 and averaged 1 players.
How does TESTING | Vanilla+ | UA / EU compare with other Rust servers in the ranking?
On player hours for the last seven days, TESTING | Vanilla+ | UA / EU sits at #10,498, inside the top 47% of ranked servers.
Map and rules
How is TESTING | Vanilla+ | UA / EU configured, and what rules apply?
Nothing about gather rate is given in the name of TESTING | Vanilla+ | UA / EU. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on TESTING | Vanilla+ | UA / EU?
The game generates the map on TESTING | Vanilla+ | UA / EU: procedural, size 4,000, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.
Join
How can you get onto TESTING | Vanilla+ | UA / EU?
To connect, start Rust and enter client.connect 212.124.181.12:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.