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Live edition32,585 playing on 11,628 servers

Rust Insights

Server profile

Mad world

Offline, with 0 of 1 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 1d ago.

Filed under
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0123407:0010:0014:0017:0021:0000:00Wiped Tue 27 Oct, 21:24 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days usual gap between real wipes
100% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 26 OctSun 25 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:24 UTC1d ago – – running 0
Mon 26 Oct, 20:31 UTC2d ago 0 – 1 days 0
Sun 25 Oct, 22:05 UTC3d ago 0 – 0.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average162/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average152/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average14/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average18/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average66/200

The short version

Quick answers

From the figures on this page.

Wipe days

On Mad world, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.

When does Mad world wipe, and how often?

No next wipe can be predicted for Mad world, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 32 hours ago.

Server details

On what version does Mad world currently run?

Rust network protocol 2635 and build 168909 on Windows is what Mad world runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Mad world stayed online, and is it up now?

Offline at the moment, Mad world was last seen 29 hours ago. The last 3 full days gave 49 of 72 hours up, or 68% of the time. On 25 October 2026 is when Rust Insights first saw it.

In which location does Mad world sit?

No region is published by Mad world. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 212.105.145.7:28015.

Lists and tags

Which meanings sit behind the tags on Mad world?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what Mad world publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Mad world turn up among the Rust Insights lists and filters?

These Rust Insights lists include Mad world: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

How many players are on Mad world right now?

Mad world is offline at the moment; the last sighting was 29 hours ago. A seven-day average of 0 players puts the last week in context.

Where does Mad world sit in the rankings?

On player hours for the last seven days, Mad world sits at #15,341, inside the top 69% of ranked servers.

Map and rules

How is Mad world configured, and what rules apply?

The name of Mad world does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

Which map is live on Mad world?

The game generates the map on Mad world, which is procedural.

How to join

How can you get onto Mad world?

To connect, start Rust and enter client.connect 212.105.145.7:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp1
Max players 1 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.