Server profile
Rust TestServer
Online, with 1 of 50 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 54m ago.
Online 211.106.63.210:28015 checked 14m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 22:59 UTC54m ago | – | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|320/375
- Rustoria.co - EU East Long203/250
- Rusty Moose |EU Main|35/250
- Rustoria.co - EU Main24/250
- Rustafied.com - EU Friday52/100
- Rustoria.co - EU East Medium65/200
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Rust TestServer wipe, and on which day?
The record of Rust TestServer's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 54 minutes have passed since its current world was created.
Server details
Does Rust TestServer hold a steady frame rate?
Average server fps over the last 48 hours was 95, with a floor of 60. The world held a peak of 188,809 entities, counting buildings, deployables and all the rest. Memory use peaked at 8,408 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does Rust TestServer currently run?
The Rust build is network protocol 2635 and build 167781, running on Windows, for Rust TestServer. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Rust TestServer, and is it up at the moment?
Rust TestServer is currently reachable and online. Going by the uptime figure it gives, its last restart was around 14 minutes ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 14 October 2026.
In which location does Rust TestServer sit?
No region is published by Rust TestServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 211.106.63.210:28015.
Tags
Which meanings sit behind the tags on Rust TestServer?
These tags come from Rust TestServer and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Rust TestServer turn up among the Rust Insights lists and filters?
These Rust Insights lists include Rust TestServer: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player counts
How many players are on Rust TestServer right now, and how does that number move?
Of its 50 slots, Rust TestServer currently has 1 filled. Across the past week the mean was 0 players. Its strongest hour in the past 48 was 22:00 UTC, with an average of 0 players.
How does Rust TestServer compare with other Rust servers in the ranking?
Player hours over seven days put Rust TestServer at #15,344, within the top 69% of the ranked field.
Settings and rules
What settings and rules apply on Rust TestServer?
The name of Rust TestServer does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on Rust TestServer?
Rust TestServer runs a procedural map of size 4,250 with seed 856364890, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join Rust TestServer?
Open the console with F1 in Rust and enter client.connect 211.106.63.210:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.