Server profile
JP 社会人 SOLO Chill 2x NoTeams
Offline, with 0 of 20 players on; ranked #11,070 of every public Rust server, the top 50%. It last wiped 26d ago.
Offline 210.131.218.193:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 50% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Friday 30 October, 09:29 UTC, in 1d 7h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 7hFri 30 Oct, 09:29 UTC
- 7d 16hThu 5 Nov, 19:00 UTCFW
- 15d 7hFri 13 Nov, 09:29 UTC
- 29d 7hFri 27 Nov, 09:29 UTC
- 35d 16hThu 3 Dec, 19:00 UTCFW
- 43d 7hFri 11 Dec, 09:29 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:29 UTC26d ago | 4 | – | running | 0 |
| Fri 18 Sep, 11:10 UTC40d ago | 6 | halved by day 12 | 13.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does JP 社会人 SOLO Chill 2x NoTeams look like once wipe day arrives?
The average busiest point of its recent wipes was 5 players. 4 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 12.
When does JP 社会人 SOLO Chill 2x NoTeams wipe, and how often?
Its tag sets the prediction: too few wipes on JP 社会人 SOLO Chill 2x NoTeams are on record to confirm the schedule. You can expect the next wipe on Friday 30 October at 09:29 UTC. 26 days 15 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.
Server details
On what version does JP 社会人 SOLO Chill 2x NoTeams currently run?
Running on Linux, JP 社会人 SOLO Chill 2x NoTeams is on Rust network protocol 2634 and build 166586. You can only join if your game is on the same protocol; Steam handles that update.
Has JP 社会人 SOLO Chill 2x NoTeams stayed online, and is it up now?
JP 社会人 SOLO Chill 2x NoTeams is offline at the moment; the last time it was seen was 5 days 6 hours ago. It spent 45 of the last 7 full days' 168 hours up, 27% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does JP 社会人 SOLO Chill 2x NoTeams run from?
The name of JP 社会人 SOLO Chill 2x NoTeams points to Asia, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 210.131.218.193:28015.
Lists and tags
What is meant by each tag on JP 社会人 SOLO Chill 2x NoTeams?
These tags come from JP 社会人 SOLO Chill 2x NoTeams and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): It holds 20 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does JP 社会人 SOLO Chill 2x NoTeams appear?
The Rust Insights lists that carry JP 社会人 SOLO Chill 2x NoTeams are Rust servers with a 2x gather rate and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Population history
How many players are on JP 社会人 SOLO Chill 2x NoTeams right now, and how does that number move?
JP 社会人 SOLO Chill 2x NoTeams was last seen 5 days 6 hours ago and is offline right now. The seven-day average is 0 players, and the highest point in that week was 1.
In the ranking of Rust servers, where does JP 社会人 SOLO Chill 2x NoTeams place?
Player hours over seven days put JP 社会人 SOLO Chill 2x NoTeams at #11,070, within the top 50% of the ranked field.
Map and rules
What are the settings and rules for JP 社会人 SOLO Chill 2x NoTeams?
A 2x gather rate is what the name of JP 社会人 SOLO Chill 2x NoTeams states. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on JP 社会人 SOLO Chill 2x NoTeams?
The game generates the map on JP 社会人 SOLO Chill 2x NoTeams: procedural, size 3,500, seed 50005. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How can you get onto JP 社会人 SOLO Chill 2x NoTeams?
To connect, start Rust and enter client.connect 210.131.218.193:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.
