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Rust Insights

Server profile

Stoner6unts 10X Mods In Progress

Offline, with 2 of 40 players on; ranked #12,111 of every public Rust server, the top 55%. It last wiped 10d ago.

Filed under 10x moddedoxide
Launch Rust and join Website
2/ 40 players now 5% full
07-day averagepeak –
#12,111ranktop 55%
10d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct21 Oct23 Oct25 Oct

Note: Top 55% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days usual gap between real wipes
67% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 17 OctFri 16 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:44 UTC10d ago 3 – running 0
Fri 16 Oct, 05:27 UTC11d ago 3 – 1.5 days 0
Thu 15 Oct, 18:17 UTC12d ago 3 – 0.5 days 1
Wed 14 Oct, 02:21 UTC13d ago 3 – 1.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 336 on average474/550
  2. Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 177 on average194/250
  3. TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 177 on average206/300
  4. KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 147 on average135/400
  5. HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average132/175
  6. HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 70 on average33/150

The short version

Quick answers

From the figures on this page.

Wipe days

On Stoner6unts 10X Mods In Progress, what happens on wipe day?

Recent wipes peaked at 3 players on average. 3 hours into the latest wipe, the crowd on the server reached its peak.

When does Stoner6unts 10X Mods In Progress wipe, and how often?

There is no next wipe to predict: Stoner6unts 10X Mods In Progress wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 10 days 3 hours have passed since its current world was created.

Server

Which Rust version is Stoner6unts 10X Mods In Progress on?

Rust network protocol 2634 and build 167781 on Linux is what Stoner6unts 10X Mods In Progress runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Stoner6unts 10X Mods In Progress, and is it online?

Offline at the moment, Stoner6unts 10X Mods In Progress was last seen 8 days 23 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 14 October 2026 is when Rust Insights first saw it.

What location is listed for Stoner6unts 10X Mods In Progress?

There is no region published for Stoner6unts 10X Mods In Progress. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 209.222.98.175:54552.

Server tags

Which meanings sit behind the tags on Stoner6unts 10X Mods In Progress?

When the game's server browser reads Stoner6unts 10X Mods In Progress, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Stoner6unts 10X Mods In Progress?

The Rust Insights lists that carry Stoner6unts 10X Mods In Progress are 10x Rust servers, by the numbers and Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

Population history

How many players are on Stoner6unts 10X Mods In Progress right now?

Stoner6unts 10X Mods In Progress is offline at the moment; the last sighting was 8 days 23 hours ago.

In the ranking of Rust servers, where does Stoner6unts 10X Mods In Progress place?

The player-hours ranking for the last seven days puts Stoner6unts 10X Mods In Progress at #12,111, among the top 55% of all ranked servers.

Settings and rules

What settings and rules apply on Stoner6unts 10X Mods In Progress?

A 10x gather rate is what the name of Stoner6unts 10X Mods In Progress states. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

Which map is live on Stoner6unts 10X Mods In Progress?

The game generates the map on Stoner6unts 10X Mods In Progress: procedural, size 4,000, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join Stoner6unts 10X Mods In Progress?

Open the console with F1 in Rust and enter client.connect 209.222.98.175:54552. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://discord.com/invite/nB2QEhcma.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The slot count is 40.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.