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Rust Insights

Server profile

emulated.vip | 2x | No EAC | Excavator

Online, with 0 of 100 players on; ranked #8,099 of every public Rust server, the top 36%. It last wiped 6d ago.

Filed under 2x moddedoxide
Launch Rust and join Website
0/ 100 players now 0% full
07-day averagepeak 2
#8,099ranktop 36%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5208:0017:0002:0011:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040008:0017:0002:0011:0021:0006:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Note: Top 36% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days usual gap between real wipes
33% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctSun 18 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:08 UTC6d ago 1 – running 0
Sun 18 Oct, 18:40 UTC10d ago 4 halved by day 3 4.1 days 2
Sat 17 Oct, 22:55 UTC11d ago 3 – 0.8 days 2
Sat 17 Oct, 12:33 UTC11d ago 6 – 0.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 810 on average453/400
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 601 on average234/150
  3. Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 373 on average84/150
  4. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average77/150
  5. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 330 on average907/870
  6. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 314 on average92/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at emulated.vip | 2x | No EAC | Excavator?

Recent wipes peaked at 3 players on average. 8 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 3.

How often does emulated.vip | 2x | No EAC | Excavator wipe, and on which day?

No next wipe can be predicted for emulated.vip | 2x | No EAC | Excavator, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 6 days 11 hours have passed since its current world was created.

Server details

Does emulated.vip | 2x | No EAC | Excavator hold a steady frame rate?

Average server fps over the last 48 hours was 206, with a floor of 96. Buildings, deployables and the rest took the entity count as high as 72,149. Memory use peaked at 2,268 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is emulated.vip | 2x | No EAC | Excavator on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for emulated.vip | 2x | No EAC | Excavator. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is emulated.vip | 2x | No EAC | Excavator, and is it up at the moment?

emulated.vip | 2x | No EAC | Excavator is currently reachable and online. About 24 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 17 October 2026 is when Rust Insights first saw it.

In which location does emulated.vip | 2x | No EAC | Excavator sit?

There is no region published for emulated.vip | 2x | No EAC | Excavator. Rust Insights reports the location a server declares, not the physical place of the machine. 209.222.10.5:28015 is where it answers.

Lists and tags

How should you read the tags listed for emulated.vip | 2x | No EAC | Excavator?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what emulated.vip | 2x | No EAC | Excavator publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does emulated.vip | 2x | No EAC | Excavator turn up among the Rust Insights lists and filters?

emulated.vip | 2x | No EAC | Excavator appears among the following Rust Insights lists: Rust servers with a 2x gather rate and Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Population history

How many players are on emulated.vip | 2x | No EAC | Excavator right now, and how does that number move?

emulated.vip | 2x | No EAC | Excavator shows 0 players at the moment, against 100 slots. Over the past week it peaked at 2 and averaged 0 players. Its strongest hour in the past 48 was 14:00 UTC, with an average of 2 players.

Where does emulated.vip | 2x | No EAC | Excavator sit in the rankings?

The player-hours ranking for the last seven days puts emulated.vip | 2x | No EAC | Excavator at #8,099, among the top 36% of all ranked servers.

Map and rules

How is emulated.vip | 2x | No EAC | Excavator configured, and what rules apply?

A 2x gather rate is what the name of emulated.vip | 2x | No EAC | Excavator states. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched off.

Which map is live on emulated.vip | 2x | No EAC | Excavator?

Size 3,650 and seed 1335416667 define the procedural map on emulated.vip | 2x | No EAC | Excavator, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto emulated.vip | 2x | No EAC | Excavator?

Open the console with F1 in Rust and enter client.connect 209.222.10.5:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://emulated.vip.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.