Skip to the story

Live edition63,224 playing on 11,690 servers

Rust Insights

Server profile · NA

Actual real True One Grid 1 Grid | 10/25

Offline, with 0 of 50 players on; ranked #5,896 of every public Rust server, the top 26%. It last wiped 2d ago.

Filed under moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 3
#5,896ranktop 26% · #968 in NA
2d agolast wipeno schedule published
6hnext wipeWed 28 Oct, 18:01 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5212:0021:0006:0015:0000:0009:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304012:0021:0006:0015:0000:0009:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

A steady gap.

Next wipe Wednesday 28 October, 18:01 UTC, in 6h. Every 3 days · medium confidence

3 days usual gap between real wipes
100% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
60% crowd held else halves by day 1.5

Coming wipes

  1. 6hWed 28 Oct, 18:01 UTC
  2. 3d 6hSat 31 Oct, 18:04 UTC
  3. 6d 6hTue 3 Nov, 18:07 UTC
  4. 8d 7hThu 5 Nov, 19:00 UTCFW
  5. 9d 6hFri 6 Nov, 18:10 UTC
  6. 12d 6hMon 9 Nov, 18:13 UTC
  7. 15d 6hThu 12 Nov, 18:16 UTC
  8. 18d 6hSun 15 Nov, 18:19 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctThu 22 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:58 UTC2d ago 3 – running 0
Thu 22 Oct, 17:55 UTC5d ago 1 held half 3 days 0
Mon 19 Oct, 18:01 UTC8d ago 2 held half 3 days 0
Fri 16 Oct, 17:55 UTC11d ago 1 held half 3 days 0
Tue 13 Oct, 17:56 UTC14d ago 3 halved by day 1 3 days 0
Sat 10 Oct, 17:55 UTC17d ago 3 halved by day 2 3 days 1
Wed 7 Oct, 17:56 UTC20d ago 1 halved by day 1 3 days 0
Sun 4 Oct, 17:55 UTC23d ago 1 held half 3 days 0
Thu 1 Oct, 18:05 UTC FW26d ago 2 held half 3 days 0
Mon 28 Sep, 17:55 UTC29d ago 3 halved by day 2 3 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 39 on average14/100
  2. [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average6/50
  3. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average5/100
  4. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 16 on average3/175
  5. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 14 on average0/150
  6. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average6/90

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Actual real True One Grid 1 Grid | 10/25?

The average busiest point of its recent wipes was 2 players. 1 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 60% of its recent wipes. Otherwise, half the peak was lost by day 1.5.

How often does Actual real True One Grid 1 Grid | 10/25 wipe, and on which day?

The gap between wipes on Actual real True One Grid 1 Grid | 10/25 has averaged about 3 days recently. A wipe is expected on Wednesday 28 October at 18:01 UTC. This world dates from 2 days 17 hours ago.

About the server

Does Actual real True One Grid 1 Grid | 10/25 hold a steady frame rate?

The 48-hour average for server fps is 30, and 30 was the lowest seen. At its highest the entity count reached 3,564: buildings, deployables and everything else. It drew as much as 1,286 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is Actual real True One Grid 1 Grid | 10/25 on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Actual real True One Grid 1 Grid | 10/25. Joining needs your game on the same protocol, which Steam updates for you.

Has Actual real True One Grid 1 Grid | 10/25 stayed online, and is it up now?

The last sighting of Actual real True One Grid 1 Grid | 10/25 was 1 hours ago, and it is offline at present. The uptime it reports puts the last restart at about 23 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for Actual real True One Grid 1 Grid | 10/25?

With its NA tag, Actual real True One Grid 1 Grid | 10/25 lists itself in North America. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 209.205.225.2:28020.

Tags

How should you read the tags listed for Actual real True One Grid 1 Grid | 10/25?

These tags come from Actual real True One Grid 1 Grid | 10/25 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files this server under North America; oxidation (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Actual real True One Grid 1 Grid | 10/25?

Actual real True One Grid 1 Grid | 10/25 appears among the following Rust Insights lists: Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

What does the population of Actual real True One Grid 1 Grid | 10/25 look like?

Actual real True One Grid 1 Grid | 10/25 was last seen 1 hours ago and is offline right now. Over the past week it peaked at 3 and averaged 0 players. Its strongest hour in the past 48 was 15:00 UTC, with an average of 1 players.

Where does Actual real True One Grid 1 Grid | 10/25 sit in the rankings?

Actual real True One Grid 1 Grid | 10/25 holds #5,896 for player hours over the last seven days, #968 in North America and in the top 26% of all ranked servers.

Rules and settings

What settings and rules apply on Actual real True One Grid 1 Grid | 10/25?

No gather rate appears in the name of Actual real True One Grid 1 Grid | 10/25. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on Actual real True One Grid 1 Grid | 10/25?

Actual real True One Grid 1 Grid | 10/25 runs a procedural map of size 1,000 with seed 79905603, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.

Connecting

What is the way to join Actual real True One Grid 1 Grid | 10/25?

Open the console with F1 in Rust and enter client.connect 209.205.225.2:28020. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z,oxidation

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files this server under North America.

Other

oxidation
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.