Server profile
test
Offline, with 1 of 10 players on; ranked #13,832 of every public Rust server, the top 61%. It last wiped 26d ago.
Offline 209.198.153.25:20000 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|538/575
- Rustoria.co - EU East Long430/475
- Rusty Moose |EU Main|167/250
- Rustafied.com - EU Friday57/100
- Rustoria.co - EU Main221/250
- Rustoria.co - EU East Medium304/350
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does test wipe, and how often?
Too few wipes are on record for test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 26 days 20 hours ago.
Server
Which Rust version is test on?
Rust network protocol 2634 and build 166586 on Windows is what test runs. The same protocol is required to join, and Steam takes care of updating it.
Has test stayed online, and is it up now?
The last sighting of test was 26 days 18 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 2 October 2026.
What location is listed for test?
There is no region published for test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 209.198.153.25:20000.
Server tags
How should you read the tags listed for test?
When the game's server browser reads test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): Build 166586 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does test appear?
The Rust Insights lists that carry test are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on test right now, and how does that number move?
The last time test was seen online was 26 days 18 hours ago, and it is offline now.
Where does test sit in the rankings?
The player-hours ranking for the last seven days puts test at #13,832, among the top 61% of all ranked servers.
Rules and settings
What are the settings and rules for test?
No gather rate appears in the name of test. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is off.
What is the map on test?
The game generates the map on test, which is procedural.
How to join
What is the way to join test?
Type client.connect 209.198.153.25:20000 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.