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Rust Insights

Server profile

A Shockbyte Rust Server

Online, with 0 of 16 players on; ranked #14,653 of every public Rust server, the top 66%. It last wiped 27d ago.

Filed under
Launch Rust and join
0/ 16 players now 0% full
07-day averagepeak 1
#14,653ranktop 66%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040011:0020:0005:0014:0000:0009:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average439/475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average339/375
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average38/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average31/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average45/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average145/200

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does A Shockbyte Rust Server wipe?

Its rhythm cannot be read yet: A Shockbyte Rust Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 27 days 4 hours ago.

Server details

How well does A Shockbyte Rust Server perform?

Average server fps over the last 48 hours was 158, with a floor of 62. Buildings, deployables and the rest took the entity count as high as 95,611. The highest memory figure was 3,616 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does A Shockbyte Rust Server currently run?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is A Shockbyte Rust Server, and is it up at the moment?

Right now A Shockbyte Rust Server is up and running. About 22 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 15 October 2026.

In which location does A Shockbyte Rust Server sit?

A region is not published by A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 209.192.255.110:26877 is where it answers.

Tags

How should you read the tags listed for A Shockbyte Rust Server?

When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp16 (Max players): The slot count is 16; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature A Shockbyte Rust Server?

A Shockbyte Rust Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of A Shockbyte Rust Server look like?

Of its 16 slots, A Shockbyte Rust Server currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

On player hours for the last seven days, A Shockbyte Rust Server sits at #14,653, inside the top 66% of ranked servers.

Map and rules

What settings and rules apply on A Shockbyte Rust Server?

Nothing about gather rate is given in the name of A Shockbyte Rust Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

What is the map on A Shockbyte Rust Server?

Size 4,000 and seed 50000 define the procedural map on A Shockbyte Rust Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How can you get onto A Shockbyte Rust Server?

Type client.connect 209.192.255.110:26877 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp16
Max players The slot count is 16.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.