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Rust Insights

Server profile

Shinigumis Server

Online, with 0 of 50 players on; ranked #15,400 of every public Rust server, the top 69%. It last wiped 15d ago.

Filed under
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak –
#15,400ranktop 69%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020022:0007:0016:0001:0010:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct21 Oct24 Oct27 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average675/750
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average50/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average84/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average370/450
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average184/250
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average170/250

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does Shinigumis Server wipe?

Too few wipes are on record for Shinigumis Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 15 days 14 hours have passed since its current world was created.

Server details

How well does Shinigumis Server perform?

The 48-hour average for server fps is 100, and 80 was the lowest seen. At its highest the entity count reached 126,659: buildings, deployables and everything else. Memory use peaked at 5,762 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Shinigumis Server?

Running on Windows, Shinigumis Server is on Rust network protocol 2634 and build 167398. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Shinigumis Server, and is it online?

Right now Shinigumis Server is up and running. Going by the uptime figure it gives, its last restart was around 15 days 12 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 12 October 2026 is when Rust Insights first saw it.

Where does Shinigumis Server run from?

A region is not published by Shinigumis Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 209.192.185.65:28045 is where it answers.

Tags

Which meanings sit behind the tags on Shinigumis Server?

These tags come from Shinigumis Server and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Shinigumis Server appear?

Shinigumis Server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Shinigumis Server right now?

Shinigumis Server shows 0 players at the moment, against 50 slots. Its average over seven days comes to 0 players.

How does Shinigumis Server compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Shinigumis Server at #15,400, among the top 69% of all ranked servers.

Settings and rules

What settings and rules apply on Shinigumis Server?

The name of Shinigumis Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

What is the map on Shinigumis Server?

Shinigumis Server runs a procedural map of size 4,750 with seed 820261, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to Shinigumis Server?

To connect, start Rust and enter client.connect 209.192.185.65:28045 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/5nYVJy4PTF.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.