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Rust Insights

Server profile

№[6] D2S Apocalypse 2X-10X PvE Night Zombies

Online, with 0 of 60 players on; ranked #4,485 of every public Rust server, the top 20%. It last wiped 26d ago.

Filed under 2x monthly wipes vanillamoddedoxide
Launch Rust and join Website
0/ 60 players now 0% full
07-day averagepeak 4
#4,485ranktop 20%
26d agolast wipemonthly schedule
8d 0hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304019:0004:0013:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 20% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

8 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 8, 23 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW26d ago 8 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average43/100
  2. Art of Rust - Official dedicated art servergroups of 20+ · monthly · 8 on average5/100
  3. RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average7/200
  4. [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average9/50
  5. AlexRust X2 WIPE 23.10EU · groups of 30+ · 2x · weekly · 5 on average2/100
  6. UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 3 on average6/40

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

The average busiest point of its recent wipes was 8 players. 23 hours after the latest wipe, the crowd peaked.

How often does №[6] D2S Apocalypse 2X-10X PvE Night Zombies wipe, and on which day?

The only wipe on №[6] D2S Apocalypse 2X-10X PvE Night Zombies is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 26 days 23 hours ago. The tags put wipes at monthly.

Server details

Does №[6] D2S Apocalypse 2X-10X PvE Night Zombies hold a steady frame rate?

Server fps averaged 30 over 48 hours; the lowest reading was 29. The world held a peak of 100,373 entities, counting buildings, deployables and all the rest. It drew as much as 3,745 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is №[6] D2S Apocalypse 2X-10X PvE Night Zombies on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for №[6] D2S Apocalypse 2X-10X PvE Night Zombies. The same protocol is required to join, and Steam takes care of updating it.

Has №[6] D2S Apocalypse 2X-10X PvE Night Zombies stayed online, and is it up now?

№[6] D2S Apocalypse 2X-10X PvE Night Zombies is currently reachable and online. The uptime it reports puts the last restart at about 4 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does №[6] D2S Apocalypse 2X-10X PvE Night Zombies run from?

There is no region published for №[6] D2S Apocalypse 2X-10X PvE Night Zombies. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 208.52.153.33:28099.

Server tags

What is meant by each tag on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

When the game's server browser reads №[6] D2S Apocalypse 2X-10X PvE Night Zombies, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp60 (Max players): The slot count is 60; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^r (Roleplay): The server is built for roleplay; ^c (Creative): A sandbox: nothing is gathered and you build freely; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

The Rust Insights lists that carry №[6] D2S Apocalypse 2X-10X PvE Night Zombies are Rust servers with a 2x gather rate, Modded Rust servers, explained, Rust build and creative servers, Creative Rust servers, live, Rust roleplay servers and Zombie servers, listed and explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Population history

How many players are on №[6] D2S Apocalypse 2X-10X PvE Night Zombies right now?

At the time of this refresh, №[6] D2S Apocalypse 2X-10X PvE Night Zombies holds 0 players on 60 slots. The seven-day average is 0 players, and the highest point in that week was 4. Look at the last 48 hours and the peak hour is 01:00 UTC, at 2 players on average.

Where does №[6] D2S Apocalypse 2X-10X PvE Night Zombies sit in the rankings?

The player-hours ranking for the last seven days puts №[6] D2S Apocalypse 2X-10X PvE Night Zombies at #4,485, among the top 20% of all ranked servers.

Map and rules

How is №[6] D2S Apocalypse 2X-10X PvE Night Zombies configured, and what rules apply?

Going by its name, №[6] D2S Apocalypse 2X-10X PvE Night Zombies gathers at 2x. Groups can reach 8 players, which is the default in the game. You get build & creative as the game mode, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.

What is the map on №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

№[6] D2S Apocalypse 2X-10X PvE Night Zombies runs a procedural map of size 4,000 with seed 1043041674, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to №[6] D2S Apocalypse 2X-10X PvE Night Zombies?

Open the console with F1 in Rust and enter client.connect 208.52.153.33:28099. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://d2s.tebex.io/ is its website.

The small print

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2635,^m,^v,^r,^c,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp60
Max players The slot count is 60.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^r
Roleplay The server is built for roleplay.
^c
Creative A sandbox: nothing is gathered and you build freely.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.