Server profile
Rust Server
Online, with 0 of 40 players on; ranked #7,277 of every public Rust server, the top 33%. It last wiped 1d ago.
Online 208.52.152.91:28031 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 33% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Monday 2 November, 18:52 UTC, in 5d 23h. Every Monday at 18:52 UTC · high confidence
Coming wipes
- 5d 23hMon 2 Nov, 18:52 UTC
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 12d 23hMon 9 Nov, 18:52 UTC
- 19d 23hMon 16 Nov, 18:52 UTC
- 26d 23hMon 23 Nov, 18:52 UTC
- 33d 23hMon 30 Nov, 18:52 UTC
- 37d 0hThu 3 Dec, 19:00 UTCFW
- 40d 23hMon 7 Dec, 18:52 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 18:52 UTC1d ago | – | – | running | 0 |
| Mon 19 Oct, 18:52 UTC8d ago | 0 | – | 7 days | 0 |
| Mon 12 Oct, 18:52 UTC15d ago | 0 | – | 7 days | 0 |
| Mon 5 Oct, 18:52 UTC22d ago | 0 | – | 7 days | 0 |
| Fri 2 Oct, 05:15 UTC25d ago | 1 | halved by day 2 | 3.6 days | 0 |
| Mon 28 Sep, 18:52 UTC29d ago | 2 | held half | 3.4 days | 0 |
| Mon 21 Sep, 18:52 UTC36d ago | 1 | halved by day 2 | 7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Rust Server look like once wipe day arrives?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked. In 50% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 2.
When does Rust Server wipe, and how often?
On Rust Server, wipes are scheduled every Monday at 18:52 UTC. You can expect the next wipe on Monday 2 November at 18:52 UTC. 24 hours have passed since its current world was created. The tags put wipes at monthly.
About the server
How well does Rust Server perform?
The 48-hour average for server fps is 60, and 60 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 19,380. The highest memory figure was 1,090 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does Rust Server currently run?
Rust network protocol 2635 and build 168909 on Linux is what Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Rust Server, and is it online?
At the time of this check Rust Server is online. About 4 hours ago is when it last restarted, judged from the uptime it reports. It spent 150 of the last 7 full days' 168 hours up, 89% of the time. Rust Insights first logged this server on 15 September 2026.
Where does Rust Server run from?
No region is published by Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 208.52.152.91:28031.
Server tags
Which meanings sit behind the tags on Rust Server?
When the game's server browser reads Rust Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts10 (Group limit): No team may exceed 10 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Danger comes from the world, not from other players. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Rust Server appear?
Rust Server appears among the following Rust Insights lists: Best Rust community servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Population
How many players are on Rust Server right now, and how does that number move?
Rust Server shows 0 players at the moment, against 40 slots. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 1 players.
Where does Rust Server sit in the rankings?
On player hours for the last seven days, Rust Server sits at #7,277, inside the top 33% of ranked servers.
Settings and rules
What are the settings and rules for Rust Server?
Nothing about gather rate is given in the name of Rust Server. Up to 10 players can join one group. pve is the game mode, no fighting other players. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
Which map is live on Rust Server?
The game generates the map on Rust Server: procedural, size 2,000, seed 495173437. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How can you get onto Rust Server?
To connect, start Rust and enter client.connect 208.52.152.91:28031 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.