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Rust Insights

Server profile

Freddies Hell Re-Run

Online, with 0 of 20 players on; ranked #15,276 of every public Rust server, the top 69%. It last wiped 26d ago.

Filed under monthly wipes vanillamoddedoxide
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak –
#15,276ranktop 69%
26d agolast wipemonthly schedule
6d 20hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020023:0008:0017:0003:0012:0021:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Sep28 Sep7 Oct14 Oct22 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

1.7 days usual gap between real wipes
33% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctThu 24 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:49 UTC26d ago 3 – running 2
Thu 24 Sep, 20:31 UTC35d ago 4 – 8.8 days 2
Wed 23 Sep, 16:15 UTC36d ago 4 – 1.2 days 1
Tue 22 Sep, 00:15 UTC37d ago 3 – 1.7 days 3

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average24/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average73/700
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10/1000
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 78 on average59/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 74 on average112/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 71 on average177/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Freddies Hell Re-Run?

At their busiest, its recent wipes drew 4 players on average. 25 hours into the latest wipe, the crowd on the server reached its peak.

When does Freddies Hell Re-Run wipe, and how often?

Each month Freddies Hell Re-Run wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 26 days 7 hours ago. Its tags state a monthly wipe schedule.

About the server

What does performance look like on Freddies Hell Re-Run?

Server fps averaged 110 over 48 hours; the lowest reading was 87. The world held a peak of 57,673 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,399 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Freddies Hell Re-Run currently run?

Running on Linux, Freddies Hell Re-Run is on Rust network protocol 2634 and build 167398. Joining needs your game on the same protocol, which Steam updates for you.

Has Freddies Hell Re-Run stayed online, and is it up now?

At the time of this check Freddies Hell Re-Run is online. About 2 days 5 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 21 September 2026.

Where does Freddies Hell Re-Run run from?

There is no region published for Freddies Hell Re-Run. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 208.52.146.13:10015.

Server tags

What is meant by each tag on Freddies Hell Re-Run?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Freddies Hell Re-Run publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Freddies Hell Re-Run turn up among the Rust Insights lists and filters?

Freddies Hell Re-Run appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What does the population of Freddies Hell Re-Run look like?

At the time of this refresh, Freddies Hell Re-Run holds 0 players on 20 slots. Its average over seven days comes to 0 players.

Where does Freddies Hell Re-Run sit in the rankings?

On player hours for the last seven days, Freddies Hell Re-Run sits at #15,276, inside the top 69% of ranked servers.

Map and rules

What are the settings and rules for Freddies Hell Re-Run?

No gather rate appears in the name of Freddies Hell Re-Run. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.

Which map is live on Freddies Hell Re-Run?

The game generates the map on Freddies Hell Re-Run: procedural, size 3,300, seed 1. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to Freddies Hell Re-Run?

Type client.connect 208.52.146.13:10015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,^m,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players It holds 20 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.