Server profile · EU
WEREWOLF GAMING.CO Test Server
Offline, with 0 of 200 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 14d ago.
Offline EU 205.178.168.144:28011 checked 18h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, top 88% in EU, and #520 of the trio servers (top 83%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 13d 0hWed 11 Nov, 09:26 UTC
- 27d 0hWed 25 Nov, 09:26 UTC
- 35d 10hThu 3 Dec, 19:00 UTCFW
- 41d 0hWed 9 Dec, 09:26 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 09:26 UTC14d ago | 1 | – | running | 0 |
| Tue 13 Oct, 19:45 UTC15d ago | 4 | – | 0.6 days | 0 |
| Tue 13 Oct, 09:29 UTC15d ago | 4 | – | 0.4 days | 0 |
| Mon 12 Oct, 19:25 UTC16d ago | 4 | – | 0.6 days | 1 |
| Mon 12 Oct, 10:05 UTC16d ago | 4 | – | 0.4 days | 0 |
| Fri 9 Oct, 11:55 UTC19d ago | 2 | held half | 2.9 days | 0 |
| Tue 6 Oct, 14:06 UTC22d ago | 2 | – | 2.9 days | 0 |
| Fri 25 Sep, 12:54 UTC33d ago | – | – | 11.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On WEREWOLF GAMING.CO Test Server, what happens on wipe day?
The average busiest point of its recent wipes was 3 players. 11 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 100% of its recent wipes.
How often does WEREWOLF GAMING.CO Test Server wipe, and on which day?
Too few wipes are on record for WEREWOLF GAMING.CO Test Server to confirm its schedule, so the tag guides the prediction. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. This world dates from 14 days 23 hours ago. The tags give wipes as every two weeks.
Server details
Does WEREWOLF GAMING.CO Test Server hold a steady frame rate?
Server fps averaged 30 over 48 hours; the lowest reading was 30. Buildings, deployables and the rest took the entity count as high as 75,500. It drew as much as 3,001 MB of memory. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on WEREWOLF GAMING.CO Test Server?
The Rust build is network protocol 2634 and build 167584, running on Windows, for WEREWOLF GAMING.CO Test Server. The same protocol is required to join, and Steam takes care of updating it.
Has WEREWOLF GAMING.CO Test Server stayed online, and is it up now?
WEREWOLF GAMING.CO Test Server is offline at the moment; the last time it was seen was 18 hours ago. The uptime it reports puts the last restart at about 19 hours ago. It spent 54 of the last 7 full days' 168 hours up, 32% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does WEREWOLF GAMING.CO Test Server sit?
With its EU tag, WEREWOLF GAMING.CO Test Server lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 205.178.168.144:28011.
Tags
What is meant by each tag on WEREWOLF GAMING.CO Test Server?
When the game's server browser reads WEREWOLF GAMING.CO Test Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): 200 slots in total; ts3 (Group limit): Team size is capped at 3; v2634 (Protocol): To join you need the same version; protocol 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Find it in the browser under Europe; rustmaps (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Who operates WEREWOLF GAMING.CO Test Server?
The same operator probably runs them: WEREWOLF GAMING.CO Test Server publishes a werwolfrust.com hostname, and so do 19 other servers we track.
Where does WEREWOLF GAMING.CO Test Server turn up among the Rust Insights lists and filters?
WEREWOLF GAMING.CO Test Server appears among the following Rust Insights lists: Rust servers in Europe, Modded Rust servers, explained and Best trio Rust servers. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks.
Player counts
What does the population of WEREWOLF GAMING.CO Test Server look like?
WEREWOLF GAMING.CO Test Server was last seen 18 hours ago and is offline right now. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does WEREWOLF GAMING.CO Test Server place?
In Europe, WEREWOLF GAMING.CO Test Server is #2,563; across all ranked servers it is #15,338 on seven-day player hours, in the top 69%. Within its trio group, the position is #520.
Rules and settings
What settings and rules apply on WEREWOLF GAMING.CO Test Server?
No gather rate appears in the name of WEREWOLF GAMING.CO Test Server. trio is the group name, and it caps groups at 3 players. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.
Which map is live on WEREWOLF GAMING.CO Test Server?
The map on WEREWOLF GAMING.CO Test Server is custom and its file is published, so this page lets you download it.
Join
How can you get onto WEREWOLF GAMING.CO Test Server?
To connect, start Rust and enter client.connect 205.178.168.144:28011 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://www.werewolfgaming.co/.
