Server profile
VibeCoded Server!
Offline, with 0 of 10 players on; ranked #15,956 of every public Rust server, the top 71%. It last wiped 27d ago.
Offline 203.16.163.90:25976 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:03 UTC27d ago | 1 | – | running | 0 |
| Thu 17 Sep, 20:26 UTC41d ago | 1 | halved by day 3 | 14.6 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|436/475
- Rustoria.co - EU East Long384/375
- Rusty Moose |EU Main|48/250
- Rustoria.co - EU Main32/250
- Rustafied.com - EU Friday52/100
- Rustoria.co - EU East Medium143/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does VibeCoded Server! look like once wipe day arrives?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 2 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 3.
On what schedule does VibeCoded Server! wipe?
Its rhythm cannot be read yet: VibeCoded Server! has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 27 days ago.
About the server
Which Rust version is VibeCoded Server! on?
The Rust build is network protocol 2634 and build 166601, running on Linux, for VibeCoded Server!. You can only join if your game is on the same protocol; Steam handles that update.
Has VibeCoded Server! stayed online, and is it up now?
Offline at the moment, VibeCoded Server! was last seen 22 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 14 September 2026.
What location is listed for VibeCoded Server!?
There is no region published for VibeCoded Server!. Rust Insights reports the location a server declares, not the physical place of the machine. 203.16.163.90:25976 is where it answers.
Lists and tags
What is meant by each tag on VibeCoded Server!?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166601 (Build): It runs game build 166601; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set are what VibeCoded Server! publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does VibeCoded Server! turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry VibeCoded Server! are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on VibeCoded Server! right now?
VibeCoded Server! is offline at the moment; the last sighting was 22 days 6 hours ago.
In the ranking of Rust servers, where does VibeCoded Server! place?
On player hours for the last seven days, VibeCoded Server! sits at #15,956, inside the top 71% of ranked servers.
Rules and settings
What are the settings and rules for VibeCoded Server!?
The name of VibeCoded Server! does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is off.
Which map is live on VibeCoded Server!?
VibeCoded Server! runs a procedural map of size 1,000 with seed 734127336, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How can you get onto VibeCoded Server!?
Open the console with F1 in Rust and enter client.connect 203.16.163.90:25976. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.