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Rust Insights

Server profile

A Shockbyte Rust Server

Online, with 0 of 2 players on; ranked #15,327 of every public Rust server, the top 69%. It last wiped 14d ago.

Filed under
Launch Rust and join
0/ 2 players now 0% full
07-day averagepeak –
#15,327ranktop 69%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

21.8 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 05:21 UTC14d ago 0 – running 0
Wed 23 Sep, 09:24 UTC36d ago 0 – 21.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average360/425
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average457/500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average982/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average52/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average984/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average32/250

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at A Shockbyte Rust Server?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does A Shockbyte Rust Server wipe, and on which day?

Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 14 days 12 hours have passed since its current world was created.

Server

Does A Shockbyte Rust Server hold a steady frame rate?

Server fps averaged 233 over 48 hours; the lowest reading was 205. The world held a peak of 8,206 entities, counting buildings, deployables and all the rest. It drew as much as 3,238 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. You can only join if your game is on the same protocol; Steam handles that update.

Has A Shockbyte Rust Server stayed online, and is it up now?

Right now A Shockbyte Rust Server is up and running. The uptime it reports puts the last restart at about 3 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for A Shockbyte Rust Server?

There is no region published for A Shockbyte Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 203.16.163.89:27336.

Server tags

How should you read the tags listed for A Shockbyte Rust Server?

These tags come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?

These Rust Insights lists include A Shockbyte Rust Server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on A Shockbyte Rust Server right now?

At the time of this refresh, A Shockbyte Rust Server holds 0 players on 2 slots. A seven-day average of 0 players puts the last week in context.

How does A Shockbyte Rust Server compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #15,327, among the top 69% of all ranked servers.

Map and rules

What settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

Which map is live on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How do you connect to A Shockbyte Rust Server?

Open the console with F1 in Rust and enter client.connect 203.16.163.89:27336. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players The slot count is 2.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.