Server profile
A Shockbyte x Discord Production Rust Server
Online, with 0 of 40 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 19d ago.
Online 203.16.163.65:21924 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|440/500
- Rustoria.co - EU East Long447/475
- Rusty Moose |EU Main|976/1000
- Rustafied.com - EU Friday63/100
- Rustoria.co - EU Main992/1000
- Rustoria.co - US Main26/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does A Shockbyte x Discord Production Rust Server wipe?
Its rhythm cannot be read yet: A Shockbyte x Discord Production Rust Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 19 days 21 hours ago.
About the server
How well does A Shockbyte x Discord Production Rust Server perform?
Average server fps over the last 48 hours was 235, with a floor of 186. At its highest the entity count reached 8,342: buildings, deployables and everything else. Memory use peaked at 2,518 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does A Shockbyte x Discord Production Rust Server currently run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is A Shockbyte x Discord Production Rust Server, and is it up at the moment?
Right now A Shockbyte x Discord Production Rust Server is up and running. The uptime it reports puts the last restart at about 3 days 3 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 9 October 2026 is when Rust Insights first saw it.
Where does A Shockbyte x Discord Production Rust Server run from?
No region is published by A Shockbyte x Discord Production Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 203.16.163.65:21924 is where it answers.
Server tags
How should you read the tags listed for A Shockbyte x Discord Production Rust Server?
These tags come from A Shockbyte x Discord Production Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on A Shockbyte x Discord Production Rust Server right now?
At the time of this refresh, A Shockbyte x Discord Production Rust Server holds 0 players on 40 slots. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does A Shockbyte x Discord Production Rust Server place?
On player hours for the last seven days, A Shockbyte x Discord Production Rust Server sits at #15,341, inside the top 69% of ranked servers.
Settings and rules
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name of A Shockbyte x Discord Production Rust Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
What is the map on A Shockbyte x Discord Production Rust Server?
Size 1,500 and seed 50000 define the procedural map on A Shockbyte x Discord Production Rust Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How do you connect to A Shockbyte x Discord Production Rust Server?
Open the console with F1 in Rust and enter client.connect 203.16.163.65:21924. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.