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Rust Insights

Server profile

A Shockbyte Rust Server

Online, with 0 of 40 players on; ranked #15,269 of every public Rust server, the top 68%. It last wiped 22d ago.

Filed under
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak –
#15,269ranktop 68%
22d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040021:0006:0015:0000:0009:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average283/325
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average361/425
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average902/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average48/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average966/1000
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average781/800

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does A Shockbyte Rust Server wipe?

Its rhythm cannot be read yet: A Shockbyte Rust Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 22 days ago.

About the server

Does A Shockbyte Rust Server hold a steady frame rate?

Server fps averaged 237 over 48 hours; the lowest reading was 209. Buildings, deployables and the rest took the entity count as high as 8,272. It drew as much as 4,271 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does A Shockbyte Rust Server currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for A Shockbyte Rust Server. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is A Shockbyte Rust Server, and is it up at the moment?

At the time of this check A Shockbyte Rust Server is online. About 4 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 7 October 2026.

In which location does A Shockbyte Rust Server sit?

There is no region published for A Shockbyte Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 203.16.163.38:20172.

Server tags

How should you read the tags listed for A Shockbyte Rust Server?

These tags come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does A Shockbyte Rust Server appear?

These Rust Insights lists include A Shockbyte Rust Server: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of A Shockbyte Rust Server look like?

Of its 40 slots, A Shockbyte Rust Server currently has 0 filled. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does A Shockbyte Rust Server place?

Player hours over seven days put A Shockbyte Rust Server at #15,269, within the top 68% of the ranked field.

Map and rules

What are the settings and rules for A Shockbyte Rust Server?

Nothing about gather rate is given in the name of A Shockbyte Rust Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

Which map is live on A Shockbyte Rust Server?

The game generates the map on A Shockbyte Rust Server: procedural, size 1,500, seed 50000. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto A Shockbyte Rust Server?

To connect, start Rust and enter client.connect 203.16.163.38:20172 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It holds 40 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.