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Rust Insights

Server profile

A Shockbyte Rust Server

Online, with 0 of 40 players on; ranked #15,290 of every public Rust server, the top 69%. It last wiped 15d ago.

Filed under
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak –
#15,290ranktop 69%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020000:0009:0019:0004:0013:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 days usual gap between real wipes
2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 14 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 13:27 UTC15d ago 2 – running 0
Tue 13 Oct, 17:50 UTC16d ago 2 – 0.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average131/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average161/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average534/575
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average30/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average604/650
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average488/525

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at A Shockbyte Rust Server?

At their busiest, its recent wipes drew 2 players on average. 3 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 15 days 6 hours ago.

About the server

How well does A Shockbyte Rust Server perform?

Server fps averaged 111 over 48 hours; the lowest reading was 77. At its highest the entity count reached 67,895: buildings, deployables and everything else. The highest memory figure was 4,016 MB. A climbing entity count and low fps are what players experience as lag.

On what version does A Shockbyte Rust Server currently run?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. You can only join if your game is on the same protocol; Steam handles that update.

Has A Shockbyte Rust Server stayed online, and is it up now?

At the time of this check A Shockbyte Rust Server is online. Going by the uptime figure it gives, its last restart was around 39 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 October 2026 is when Rust Insights first saw it.

Where does A Shockbyte Rust Server run from?

No region is published by A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 203.16.163.233:25349.

Tags

What is meant by each tag on A Shockbyte Rust Server?

When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does A Shockbyte Rust Server turn up among the Rust Insights lists and filters?

A Shockbyte Rust Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on A Shockbyte Rust Server right now, and how does that number move?

A Shockbyte Rust Server shows 0 players at the moment, against 40 slots. A seven-day average of 0 players puts the last week in context.

In the ranking of Rust servers, where does A Shockbyte Rust Server place?

Player hours over seven days put A Shockbyte Rust Server at #15,290, within the top 69% of the ranked field.

Map and rules

What settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on A Shockbyte Rust Server?

The game generates the map on A Shockbyte Rust Server: procedural, size 3,500, seed 50000. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join A Shockbyte Rust Server?

To connect, start Rust and enter client.connect 203.16.163.233:25349 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The slot count is 40.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.