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Rust Insights

Server profile · EU

RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt

Online, with 0 of 100 players on; ranked #3,386 of every public Rust server, the top 15%. It last wiped 25d ago.

Filed under 3x monthly wipes vanillamoddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 100 players now 0% full
17-day averagepeak 4
#3,386ranktop 15% · #1269 in EU
25d agolast wipemonthly schedule
7d 8hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020011:0020:0005:0013:0023:0008:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 15% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

1.4 days usual gap between real wipes
0% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 4 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 05:26 UTC25d ago 2 – running 1
Fri 2 Oct, 06:43 UTC27d ago 2 – 1.9 days 1
Thu 1 Oct, 12:29 UTC27d ago 4 – 0.8 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] AshRust 3x Monthly Main | QoL/Loot+ | Full WipedEU · groups of 12+ · 3x · monthly · 12 on average2/100
  2. [EU] AshRust 3x Monthly | QoL/Loot+ | Full WipedEU · groups of 12+ · 3x · monthly · 10 on average4/100
  3. JumpRust.com - EU 3x|Full PVP|Shop|Kits|TP|Events|Long|EU · groups of 100+ · 3x · monthly · 9 on average6/120
  4. EU Rusty Bear 3x Monthly Main | No Offlines | Noob Friendly | LEU · groups of 8+ · 3x · monthly · 4 on average2/100
  5. EU RENEGADE 3x MONTHLY MAIN | Shop | 50% Upkeep | No BP Wipe | EU · groups of 50+ · 3x · monthly · 3 on average1/150
  6. EASY RUST X3 | NOLIMIT | MONTHLY | ДЛЯ НОВИЧКОВEU · groups of 30+ · 3x · monthly · 3 on average2/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt look like once wipe day arrives?

At their busiest, its recent wipes drew 3 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt wipe?

Each month RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt wipes, and only with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 25 days 4 hours ago. Its tags state a monthly wipe schedule.

About the server

Does RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt hold a steady frame rate?

Average server fps over the last 48 hours was 68, with a floor of 48. The world held a peak of 121,879 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,706 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt?

Running on Linux, RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt, and is it up at the moment?

Right now RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt is up and running. The uptime it reports puts the last restart at about 11 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt sit?

Its EU tag is what RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt uses to list itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 203.16.163.161:28015 is where it answers.

Tags

How should you read the tags listed for RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt?

When the game's server browser reads RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): Find it in the browser under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt?

These Rust Insights lists include RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt: 3x Rust servers, filtered live, Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Population history

How many players are on RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt right now, and how does that number move?

RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt shows 0 players at the moment, against 100 slots. The seven-day average is 1 players, and the highest point in that week was 4. Look at the last 48 hours and the peak hour is 17:00 UTC, at 2 players on average.

In the ranking of Rust servers, where does RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt place?

On the seven-day player-hours measure, RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt is #3,386, in the top 15% of all ranked servers and #1,269 in Europe.

Rules and settings

What settings and rules apply on RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt?

The name of RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt says 3x gather. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.

Which map is live on RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt?

Size 4,500 and seed 1 define the procedural map on RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: High FPS | Wiped - 25d ago.

Connecting

How can you get onto RustShowdown 3x |Solo/Duo |Kits |Events |Bounty Hunt?

To connect, start Rust and enter client.connect 203.16.163.161:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.