Server profile
A Shockbyte Rust Server
Online, with 0 of 40 players on; ranked #4,689 of every public Rust server, the top 21%. It last wiped 7d ago.
Online 203.16.163.109:25065 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 21% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|385/425
- Rustoria.co - EU East Long458/500
- Rusty Moose |EU Main|988/1000
- Rustafied.com - EU Friday56/100
- Rustoria.co - EU Main979/1000
- Rustoria.co - US Main28/250
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does A Shockbyte Rust Server wipe?
Its rhythm cannot be read yet: A Shockbyte Rust Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 7 days 19 hours have passed since its current world was created.
Server
What does performance look like on A Shockbyte Rust Server?
The 48-hour average for server fps is 234, and 217 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 9,696. Memory use peaked at 3,450 MB. A climbing entity count and low fps are what players experience as lag.
On what version does A Shockbyte Rust Server currently run?
Running on Linux, A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has A Shockbyte Rust Server stayed online, and is it up now?
A Shockbyte Rust Server is currently reachable and online. Going by the uptime figure it gives, its last restart was around 6 days 19 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 21 October 2026.
What location is listed for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 203.16.163.109:25065 is where it answers.
Tags
What is meant by each tag on A Shockbyte Rust Server?
These tags come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does A Shockbyte Rust Server appear?
The Rust Insights lists that carry A Shockbyte Rust Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on A Shockbyte Rust Server right now?
Of its 40 slots, A Shockbyte Rust Server currently has 0 filled. A weekly average of 0 players goes with a peak of 3. The busiest point of the last 48 hours fell at 19:00 UTC, averaging 2 players.
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #4,689, within the top 21% of the ranked field.
Settings and rules
How is A Shockbyte Rust Server configured, and what rules apply?
No gather rate appears in the name of A Shockbyte Rust Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Which map is live on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server: procedural, size 1,500, seed 50000. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
What is the way to join A Shockbyte Rust Server?
Open the console with F1 in Rust and enter client.connect 203.16.163.109:25065. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.