Server profile
DIY
Online, with 0 of 10 players on; ranked #15,273 of every public Rust server, the top 69%. It last wiped 7h ago.
Online 203.16.163.107:29482 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers, and #622 of the quad servers (top 75%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 23:10 UTC7h ago | – | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does DIY wipe, and on which day?
The record of DIY's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 7 hours ago.
Server
How well does DIY perform?
The 48-hour average for server fps is 110, and 3 was the lowest seen. The world held a peak of 117,278 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,478 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does DIY currently run?
Running on Linux, DIY is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is DIY, and is it up at the moment?
Right now DIY is up and running. About 1 hours ago is when it last restarted, judged from the uptime it reports. It spent 1 of the last 7 full days' 168 hours up, 1% of the time. Rust Insights first logged this server on 13 September 2026.
Where does DIY run from?
No region is published by DIY. Rust Insights reports the location a server declares, not the physical place of the machine. 203.16.163.107:29482 is where it answers.
Server tags
Which meanings sit behind the tags on DIY?
When the game's server browser reads DIY, it finds these tags: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp10 (Max players): It holds 10 slots; ts4 (Group limit): No team may exceed 4 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does DIY turn up among the Rust Insights lists and filters?
These Rust Insights lists include DIY: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours.
Player counts
What does the population of DIY look like?
DIY shows 0 players at the moment, against 10 slots. Its average over seven days comes to 0 players.
How does DIY compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts DIY at #15,273, among the top 69% of all ranked servers. In the quad category it ranks #622.
Settings and rules
What settings and rules apply on DIY?
No gather rate appears in the name of DIY. A group may hold up to 4 players, listed as quad. You get softcore as the game mode, Part of your loot stays with you in this easier Facepunch mode. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is off: Valve's anti-cheat is not active.
What is the map on DIY?
The game generates the map on DIY: procedural, size 4,500, seed 50000. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
What is the way to join DIY?
Open the console with F1 in Rust and enter client.connect 203.16.163.107:29482. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.