Server profile
S.O.S. (Shoot on Sight)
Offline, with 0 of 50 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 5d ago.
Offline 203.12.3.54:28415 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Friday 30 October, 08:18 UTC, in 1d 3h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 3hFri 30 Oct, 08:18 UTC
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 8d 3hFri 6 Nov, 08:18 UTC
- 15d 3hFri 13 Nov, 08:18 UTC
- 22d 3hFri 20 Nov, 08:18 UTC
- 29d 3hFri 27 Nov, 08:18 UTC
- 35d 14hThu 3 Dec, 19:00 UTCFW
- 36d 3hFri 4 Dec, 08:18 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 08:18 UTC5d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On S.O.S. (Shoot on Sight), what happens on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
When does S.O.S. (Shoot on Sight) wipe, and how often?
Too few wipes are on record for S.O.S. (Shoot on Sight) to confirm its schedule, so the tag guides the prediction. Friday 30 October at 08:18 UTC is when the next wipe is due. This world dates from 5 days 20 hours ago. A weekly wipe schedule is published in its tags.
About the server
On what version does S.O.S. (Shoot on Sight) currently run?
Running on Windows, S.O.S. (Shoot on Sight) is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for S.O.S. (Shoot on Sight), and is it online?
The last sighting of S.O.S. (Shoot on Sight) was 5 days 15 hours ago, and it is offline at present. It spent 5 of the last 7 full days' 168 hours up, 3% of the time. On 26 September 2026 is when Rust Insights first saw it.
In which location does S.O.S. (Shoot on Sight) sit?
No region is published by S.O.S. (Shoot on Sight). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 203.12.3.54:28415.
Lists and tags
Which meanings sit behind the tags on S.O.S. (Shoot on Sight)?
These tags come from S.O.S. (Shoot on Sight) and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does S.O.S. (Shoot on Sight) appear?
These Rust Insights lists include S.O.S. (Shoot on Sight): Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Player counts
How many players are on S.O.S. (Shoot on Sight) right now?
S.O.S. (Shoot on Sight) is offline at the moment; the last sighting was 5 days 15 hours ago. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does S.O.S. (Shoot on Sight) place?
Player hours over seven days put S.O.S. (Shoot on Sight) at #15,349, within the top 69% of the ranked field.
Map and rules
How is S.O.S. (Shoot on Sight) configured, and what rules apply?
Nothing about gather rate is given in the name of S.O.S. (Shoot on Sight). The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on S.O.S. (Shoot on Sight)?
The game generates the map on S.O.S. (Shoot on Sight): procedural, size 4,750, seed 9102026. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How can you get onto S.O.S. (Shoot on Sight)?
Open the console with F1 in Rust and enter client.connect 203.12.3.54:28415. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.