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Rust Insights

Server profile · us3

Nayte's Rust Server

Online, with 0 of 20 players on; ranked #15,351 of every public Rust server, the top 69%. It last wiped 292d ago.

Filed under
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak –
#15,351ranktop 69%
292d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304006:0015:0000:0009:0019:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average144/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average132/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average22/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average49/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does Nayte's Rust Server wipe, and on which day?

The record of Nayte's Rust Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 292 days 12 hours have passed since its current world was created.

Server

Does Nayte's Rust Server hold a steady frame rate?

Average server fps over the last 48 hours was 30, with a floor of 30. The world held a peak of 217,792 entities, counting buildings, deployables and all the rest. It drew as much as 3,776 MB of memory. A climbing entity count and low fps are what players experience as lag.

On what version does Nayte's Rust Server currently run?

Running on Windows, Nayte's Rust Server is on Rust network protocol 2617 and build 140244. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Nayte's Rust Server, and is it online?

At the time of this check Nayte's Rust Server is online. About 22 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for Nayte's Rust Server?

A region is not published by Nayte's Rust Server, whose region code is us3. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 203.10.96.194:28015.

Server tags

What is meant by each tag on Nayte's Rust Server?

When the game's server browser reads Nayte's Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): The game default applies: teams cap at 8; v2617 (Protocol): To join you need the same version; protocol 2617; cs140244 (Build): The game build is 140244; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus3 (Region code): Region code: us3. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Nayte's Rust Server?

These Rust Insights lists include Nayte's Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Nayte's Rust Server right now, and how does that number move?

Nayte's Rust Server shows 0 players at the moment, against 20 slots. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does Nayte's Rust Server place?

Player hours over seven days put Nayte's Rust Server at #15,351, within the top 69% of the ranked field.

Rules and settings

What settings and rules apply on Nayte's Rust Server?

Nothing about gather rate is given in the name of Nayte's Rust Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map is live on Nayte's Rust Server?

The game generates the map on Nayte's Rust Server: procedural, size 4,500, seed 7863. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to Nayte's Rust Server?

To connect, start Rust and enter client.connect 203.10.96.194:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$rus3,v2617,gmrust,cs140244,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players The slot count is 20.
ts8
Group limit The game default applies: teams cap at 8.
v2617
Protocol To join you need the same version; protocol 2617.
cs140244
Build The game build is 140244.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rus3
Region code Region code: us3.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.