Server profile
EXPLODE RUST - EU Dev
Online, with 0 of 75 players on; ranked #15,026 of every public Rust server, the top 67%. It last wiped 26d ago.
Online 202.36.95.51:26412 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:57 UTC26d ago | 2 | – | running | 0 |
| Mon 28 Sep, 05:44 UTC30d ago | 2 | halved by day 1 | 4.6 days | 0 |
| Sun 20 Sep, 21:09 UTC38d ago | 2 | halved by day 2 | 7.4 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does EXPLODE RUST - EU Dev look like once wipe day arrives?
The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 23 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.5.
On what schedule does EXPLODE RUST - EU Dev wipe?
No next wipe can be predicted for EXPLODE RUST - EU Dev, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 26 days 7 hours have passed since its current world was created.
Server details
How well does EXPLODE RUST - EU Dev perform?
Server fps averaged 121 over 48 hours; the lowest reading was 81. At its highest the entity count reached 96,120: buildings, deployables and everything else. Memory use peaked at 4,366 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does EXPLODE RUST - EU Dev currently run?
Rust network protocol 2635 and build 168909 on Linux is what EXPLODE RUST - EU Dev runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for EXPLODE RUST - EU Dev, and is it online?
EXPLODE RUST - EU Dev is currently reachable and online. Going by the uptime figure it gives, its last restart was around 22 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 20 September 2026 is when Rust Insights first saw it.
In which location does EXPLODE RUST - EU Dev sit?
EXPLODE RUST - EU Dev publishes no region tag, but Europe is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. 202.36.95.51:26412 is where it answers.
Lists and tags
What is meant by each tag on EXPLODE RUST - EU Dev?
These tags come from EXPLODE RUST - EU Dev and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): It holds 75 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does EXPLODE RUST - EU Dev appear?
The Rust Insights lists that carry EXPLODE RUST - EU Dev are Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on EXPLODE RUST - EU Dev right now?
Of its 75 slots, EXPLODE RUST - EU Dev currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1.
Where does EXPLODE RUST - EU Dev sit in the rankings?
On player hours for the last seven days, EXPLODE RUST - EU Dev sits at #15,026, inside the top 67% of ranked servers.
Map and rules
What settings and rules apply on EXPLODE RUST - EU Dev?
No gather rate appears in the name of EXPLODE RUST - EU Dev. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on EXPLODE RUST - EU Dev?
EXPLODE RUST - EU Dev runs a procedural map of size 4,000 with seed 1325624238, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How can you get onto EXPLODE RUST - EU Dev?
Type client.connect 202.36.95.51:26412 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.