Source: every five minutes, from the Steam server list.
No hourly history yet.
Note: hourly average and peak, UTC.
AveragePeakWipe
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
RankRank in region
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
1.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Wed 14 OctMon 12 OctSat 10 Oct
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
The record
Wipes
Every wipe we saw, newest first.
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 21:02 UTC12d ago
1
–
running
0
Mon 12 Oct, 15:50 UTC15d ago
1
held half
2.2 days
0
Sat 10 Oct, 14:54 UTC17d ago
1
held half
2 days
0
Thu 8 Oct, 14:32 UTC19d ago
1
held half
2 days
0
Wed 7 Oct, 17:05 UTC19d ago
0
–
0.9 days
0
Tue 6 Oct, 15:05 UTC21d ago
1
–
1.1 days
0
Mon 5 Oct, 15:48 UTC22d ago
1
–
1 days
0
Fri 2 Oct, 10:16 UTC25d ago
3
halved by day 1
3.2 days
0
Thu 1 Oct, 18:36 UTCFW25d ago
3
–
0.7 days
0
Mon 28 Sep, 11:19 UTC29d ago
3
held half
3.3 days
0
Sun 27 Sep, 17:20 UTC29d ago
5
–
0.7 days
5
Tue 22 Sep, 09:32 UTC35d ago
4
held half
5.3 days
0
Mon 21 Sep, 09:06 UTC36d ago
3
–
1 days
0
Sun 20 Sep, 12:46 UTC37d ago
2
–
0.8 days
0
Fri 18 Sep, 13:20 UTC39d ago
4
–
2 days
0
Fri 18 Sep, 05:05 UTC39d ago
4
–
0.3 days
0
Thu 17 Sep, 16:48 UTC40d ago
2
–
0.5 days
0
Thu 17 Sep, 09:39 UTC40d ago
2
–
0.3 days
0
Tue 15 Sep, 07:35 UTC42d ago
2
held half
2.1 days
0
Mon 14 Sep, 15:14 UTC43d ago
2
–
0.7 days
0
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
What does Raidborn | EU | Biweekly | Vanilla 10.15 look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 3 hours into the latest wipe, the crowd on the server reached its peak. In 100% of recent wipes, more than half the peak was still playing at the next wipe.
When does Raidborn | EU | Biweekly | Vanilla 10.15 wipe, and how often?
Raidborn | EU | Biweekly | Vanilla 10.15 wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 12 days 19 hours have passed since its current world was created.
Server details
Which Rust version is Raidborn | EU | Biweekly | Vanilla 10.15 on?
Running on Linux, Raidborn | EU | Biweekly | Vanilla 10.15 is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
Has Raidborn | EU | Biweekly | Vanilla 10.15 stayed online, and is it up now?
Offline at the moment, Raidborn | EU | Biweekly | Vanilla 10.15 was last seen 10 days 11 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for Raidborn | EU | Biweekly | Vanilla 10.15?
Raidborn | EU | Biweekly | Vanilla 10.15 publishes no region tag, but Europe is where its name points. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 202.36.95.26:28015.
Lists and tags
What is meant by each tag on Raidborn | EU | Biweekly | Vanilla 10.15?
When the game's server browser reads Raidborn | EU | Biweekly | Vanilla 10.15, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): The slot count is 125; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Raidborn | EU | Biweekly | Vanilla 10.15 turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Raidborn | EU | Biweekly | Vanilla 10.15 are Best Rust community servers and Rust servers in Europe. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on Raidborn | EU | Biweekly | Vanilla 10.15 right now?
Raidborn | EU | Biweekly | Vanilla 10.15 was last seen 10 days 11 hours ago and is offline right now.
How does Raidborn | EU | Biweekly | Vanilla 10.15 compare with other Rust servers in the ranking?
Player hours over seven days put Raidborn | EU | Biweekly | Vanilla 10.15 at #15,226, within the top 70% of the ranked field.
Rules and settings
What are the settings and rules for Raidborn | EU | Biweekly | Vanilla 10.15?
Nothing about gather rate is given in the name of Raidborn | EU | Biweekly | Vanilla 10.15. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on Raidborn | EU | Biweekly | Vanilla 10.15?
Size 4,000 and seed 692 define the procedural map on Raidborn | EU | Biweekly | Vanilla 10.15, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How can you get onto Raidborn | EU | Biweekly | Vanilla 10.15?
Open the console with F1 in Rust and enter client.connect 202.36.95.26:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://discord.com/invite/4druPv38qS.
The small print
Server tags
What each one means.
Published asmp125,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
Game modeSurvival as standard Rust plays.
mp125
Max playersThe slot count is 125.
ts8
Group limitThe game default applies: teams cap at 8.
v2634
ProtocolMatching versions are required, and the protocol is 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThe network layer is RakNet, Rust's standard.
$r?
Region codeThe region code field is empty.
Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.