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Rust Insights

Server profile

Allerslevs Test Server

Online, with 0 of 32 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 24d ago.

Filed under
Launch Rust and join
0/ 32 players now 0% full
07-day averagepeak –
#15,349ranktop 69%
24d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040001:0010:0019:0003:0012:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.5 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 4

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 4 OctThu 24 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 15:14 UTC24d ago 5 – running 0
Thu 24 Sep, 14:57 UTC34d ago 1 halved by day 4 10 days 0
Wed 23 Sep, 16:44 UTC35d ago 1 – 0.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average303/375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average193/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average36/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average21/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average46/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average59/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Allerslevs Test Server, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. 24 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 4.

How often does Allerslevs Test Server wipe, and on which day?

Allerslevs Test Server wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 24 days 8 hours have passed since its current world was created.

About the server

How well does Allerslevs Test Server perform?

Server fps averaged 169 over 48 hours; the lowest reading was 54. Buildings, deployables and the rest took the entity count as high as 68,236. The highest memory figure was 5,423 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Allerslevs Test Server on?

Running on Linux, Allerslevs Test Server is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Allerslevs Test Server, and is it up at the moment?

Allerslevs Test Server is currently reachable and online. Going by the uptime figure it gives, its last restart was around 28 hours ago. It spent 144 of the last 7 full days' 168 hours up, 86% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Allerslevs Test Server sit?

A region is not published by Allerslevs Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 202.36.95.129:29490.

Lists and tags

Which meanings sit behind the tags on Allerslevs Test Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp32 (Max players): The slot count is 32; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what Allerslevs Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Allerslevs Test Server turn up among the Rust Insights lists and filters?

Allerslevs Test Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on Allerslevs Test Server right now, and how does that number move?

Of its 32 slots, Allerslevs Test Server currently has 0 filled. Across the past week the mean was 0 players.

How does Allerslevs Test Server compare with other Rust servers in the ranking?

On player hours for the last seven days, Allerslevs Test Server sits at #15,349, inside the top 69% of ranked servers.

Map and rules

What settings and rules apply on Allerslevs Test Server?

No gather rate appears in the name of Allerslevs Test Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

Which map is live on Allerslevs Test Server?

Size 3,500 and seed 50000 define the procedural map on Allerslevs Test Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join Allerslevs Test Server?

To connect, start Rust and enter client.connect 202.36.95.129:29490 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp32,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp32
Max players The slot count is 32.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.