Server profile
Allerslevs Test Server
Online, with 0 of 32 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 24d ago.
Online 202.36.95.129:29490 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 15:14 UTC24d ago | 5 | – | running | 0 |
| Thu 24 Sep, 14:57 UTC34d ago | 1 | halved by day 4 | 10 days | 0 |
| Wed 23 Sep, 16:44 UTC35d ago | 1 | – | 0.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|303/375
- Rustoria.co - EU East Long193/250
- Rusty Moose |EU Main|36/250
- Rustoria.co - EU Main21/250
- Rustafied.com - EU Friday46/100
- Rustoria.co - EU East Medium59/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
On Allerslevs Test Server, what happens on wipe day?
The average busiest point of its recent wipes was 2 players. 24 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 4.
How often does Allerslevs Test Server wipe, and on which day?
Allerslevs Test Server wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 24 days 8 hours have passed since its current world was created.
About the server
How well does Allerslevs Test Server perform?
Server fps averaged 169 over 48 hours; the lowest reading was 54. Buildings, deployables and the rest took the entity count as high as 68,236. The highest memory figure was 5,423 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Allerslevs Test Server on?
Running on Linux, Allerslevs Test Server is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Allerslevs Test Server, and is it up at the moment?
Allerslevs Test Server is currently reachable and online. Going by the uptime figure it gives, its last restart was around 28 hours ago. It spent 144 of the last 7 full days' 168 hours up, 86% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does Allerslevs Test Server sit?
A region is not published by Allerslevs Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 202.36.95.129:29490.
Lists and tags
Which meanings sit behind the tags on Allerslevs Test Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp32 (Max players): The slot count is 32; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what Allerslevs Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Allerslevs Test Server turn up among the Rust Insights lists and filters?
Allerslevs Test Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Allerslevs Test Server right now, and how does that number move?
Of its 32 slots, Allerslevs Test Server currently has 0 filled. Across the past week the mean was 0 players.
How does Allerslevs Test Server compare with other Rust servers in the ranking?
On player hours for the last seven days, Allerslevs Test Server sits at #15,349, inside the top 69% of ranked servers.
Map and rules
What settings and rules apply on Allerslevs Test Server?
No gather rate appears in the name of Allerslevs Test Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Which map is live on Allerslevs Test Server?
Size 3,500 and seed 50000 define the procedural map on Allerslevs Test Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
What is the way to join Allerslevs Test Server?
To connect, start Rust and enter client.connect 202.36.95.129:29490 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.