Server profile
A Shockbyte Rust Server
Online, with 0 of 40 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 26d ago.
Online 202.36.95.112:29196 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:35 UTC26d ago | 2 | – | running | 0 |
| Fri 25 Sep, 17:10 UTC33d ago | 3 | halved by day 4 | 7.2 days | 1 |
| Sun 20 Sep, 15:13 UTC39d ago | 2 | held half | 5.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|456/575
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- Rusty Moose |EU Main|983/250
- Rustafied.com - EU Friday61/100
- Rustoria.co - EU Main982/250
- Rustoria.co - US Main21/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does A Shockbyte Rust Server look like once wipe day arrives?
The average busiest point of its recent wipes was 2 players. 39 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 50% of its recent wipes. Otherwise, half the peak was lost by day 4.
When does A Shockbyte Rust Server wipe, and how often?
There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 26 days 18 hours have passed since its current world was created.
Server details
Does A Shockbyte Rust Server hold a steady frame rate?
Average server fps over the last 48 hours was 115, with a floor of 24. Buildings, deployables and the rest took the entity count as high as 72,999. The highest memory figure was 4,110 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on A Shockbyte Rust Server?
The Rust build is network protocol 2635 and build 168909, running on Linux, for A Shockbyte Rust Server. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for A Shockbyte Rust Server, and is it online?
At the time of this check A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 3 days 4 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 20 September 2026 is when Rust Insights first saw it.
What location is listed for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. 202.36.95.112:29196 is where it answers.
Lists and tags
How should you read the tags listed for A Shockbyte Rust Server?
When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature A Shockbyte Rust Server?
These Rust Insights lists include A Shockbyte Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of A Shockbyte Rust Server look like?
A Shockbyte Rust Server shows 0 players at the moment, against 40 slots. Across the past week the mean was 0 players.
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #15,344, within the top 69% of the ranked field.
Rules and settings
What settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 798468631, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How do you connect to A Shockbyte Rust Server?
Type client.connect 202.36.95.112:29196 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.