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Rust Insights

Server profile

【双赢PVE】原倍/事件/萌新/突袭/死亡不掉

Offline, with 6 of 200 players on; ranked #9,901 of every public Rust server, the top 45%. It last wiped 27d ago.

Filed under monthly wipes oxidepve
Launch Rust and join
6/ 200 players now 3% full
07-day averagepeak –
#9,901ranktop 45%
27d agolast wipemonthly schedule
7d 10hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Note: Top 45% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average28/200
  2. [SEA] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEA · groups of 8+ · monthly · 17 on average22/200
  3. JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 16 on average6/200
  4. Kiyo Server JP PVEEA · groups of 20+ · monthly · 5 on average5/30
  5. [SEA] tRust SG PvE Monthly VanillaEA · groups of 8+ · monthly · 5 on average4/50
  6. 【旧梦PVE】 萌新学习 | 原版养老 | 禁抄家打架EA · groups of 15+ · monthly · 5 on average8/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 wipe?

An estimate from the force wipe gives the next wipe on 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 27 days 14 hours ago. Its tags state a monthly wipe schedule.

Server details

Which Rust version is 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 on?

Rust network protocol 2634 and build 166494 on Windows is what 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉, and is it up at the moment?

Offline at the moment, 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 was last seen 17 days 3 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 11 October 2026.

Where does 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 run from?

The name of 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 points to Asia, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 202.189.16.87:28215.

Server tags

How should you read the tags listed for 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉?

These tags come from 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): It holds 200 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 are Best Rust community servers and Rust PvE servers, live. On the server list, the filters that surface it are Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 right now, and how does that number move?

【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 was last seen 17 days 3 hours ago and is offline right now.

How does 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 compare with other Rust servers in the ranking?

Player hours over seven days put 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉 at #9,901, within the top 45% of the ranked field.

Map and rules

What settings and rules apply on 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉?

Nothing about gather rate is given in the name of 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. Community is the browser category it appears in. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉?

The game generates the map on 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉, which is procedural.

How to join

How can you get onto 【双赢PVE】原倍/事件/萌新/突袭/死亡不掉?

Type client.connect 202.189.16.87:28215 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^m,^p,gmvanilla,cs166494,ts8,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players It holds 200 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.