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Rust Insights

Server profile

A Rust Server

Offline, with 1 of 1 players on; ranked #14,469 of every public Rust server, the top 61%. It last wiped 43d ago.

Filed under
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#14,469ranktop 61%
43d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 29 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 17:12 UTC29d ago 1 – running 1
Thu 24 Sep, 18:05 UTC34d ago 1 – 5 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average392/425
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average472/500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average979/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average57/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average27/250

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at A Rust Server?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.

How often does A Rust Server wipe, and on which day?

Too few wipes are on record for A Rust Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 43 days 5 hours ago.

Server

Which Rust version is A Rust Server on?

Rust network protocol 2633 and build 165217 on Linux is what A Rust Server runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for A Rust Server, and is it online?

A Rust Server is offline at the moment; the last time it was seen was 29 days 21 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 16 September 2026 is when Rust Insights first saw it.

In which location does A Rust Server sit?

A region is not published by A Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 202.189.15.63:6144.

Tags

How should you read the tags listed for A Rust Server?

These tags come from A Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does A Rust Server appear?

The Rust Insights lists that carry A Rust Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on A Rust Server right now?

The last time A Rust Server was seen online was 29 days 21 hours ago, and it is offline now.

In the ranking of Rust servers, where does A Rust Server place?

On player hours for the last seven days, A Rust Server sits at #14,469, inside the top 61% of ranked servers.

Rules and settings

How is A Rust Server configured, and what rules apply?

No gather rate appears in the name of A Rust Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map on A Rust Server?

A procedural map, generated by the game, is what A Rust Server runs.

Join

How can you get onto A Rust Server?

Type client.connect 202.189.15.63:6144 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.