Server profile
(DEV) Rustron map PVE (testing)
Offline, with 0 of 100 players on; ranked #16,882 of every public Rust server, the top 71%. It last wiped 30d ago.
Offline 202.137.160.179:11200 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 02:12 UTC30d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|275/325
- Rustoria.co - EU East Long344/425
- Rusty Moose |EU Main|877/1000
- Rustafied.com - EU Friday49/100
- Rustoria.co - EU Main934/1000
- Rustoria.co - EU East Medium776/800
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at (DEV) Rustron map PVE (testing)?
The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.
How often does (DEV) Rustron map PVE (testing) wipe, and on which day?
The record of (DEV) Rustron map PVE (testing)'s wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 30 days 18 hours have passed since its current world was created.
About the server
What Rust version is live on (DEV) Rustron map PVE (testing)?
Rust network protocol 2634 and build 166132 on Windows is what (DEV) Rustron map PVE (testing) runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for (DEV) Rustron map PVE (testing), and is it online?
The last sighting of (DEV) Rustron map PVE (testing) was 30 days 8 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 28 September 2026.
In which location does (DEV) Rustron map PVE (testing) sit?
No region is published by (DEV) Rustron map PVE (testing). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 202.137.160.179:11200 is where it answers.
Lists and tags
Which meanings sit behind the tags on (DEV) Rustron map PVE (testing)?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166132 (Build): It runs game build 166132; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what (DEV) Rustron map PVE (testing) publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature (DEV) Rustron map PVE (testing)?
The Rust Insights lists that carry (DEV) Rustron map PVE (testing) are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of (DEV) Rustron map PVE (testing) look like?
(DEV) Rustron map PVE (testing) is offline at the moment; the last sighting was 30 days 8 hours ago.
In the ranking of Rust servers, where does (DEV) Rustron map PVE (testing) place?
The player-hours ranking for the last seven days puts (DEV) Rustron map PVE (testing) at #16,882, among the top 71% of all ranked servers.
Settings and rules
How is (DEV) Rustron map PVE (testing) configured, and what rules apply?
The name of (DEV) Rustron map PVE (testing) does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on (DEV) Rustron map PVE (testing)?
The game generates the map on (DEV) Rustron map PVE (testing): procedural, size 3,500, seed 173313749. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join (DEV) Rustron map PVE (testing)?
Type client.connect 202.137.160.179:11200 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.