Server profile
Test Server - Dont enter
Offline, with 0 of 3 players on; ranked #13,538 of every public Rust server. It last wiped 54d ago.
Offline 201.254.90.228:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Test Server - Dont enter wipe, and on which day?
the force wipe puts Test Server - Dont enter's next wipe at an estimated time. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 54 days ago. The tags put wipes at monthly.
Server
On what version does Test Server - Dont enter currently run?
Running on Windows, Test Server - Dont enter is on Rust network protocol 2633 and build 163794. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Test Server - Dont enter, and is it up at the moment?
The last sighting of Test Server - Dont enter was 44 days 19 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.
Where does Test Server - Dont enter run from?
There is no region published for Test Server - Dont enter. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 201.254.90.228:28015 is where it answers.
Tags
How should you read the tags listed for Test Server - Dont enter?
When the game's server browser reads Test Server - Dont enter, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp3 (Max players): 3 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Test Server - Dont enter appear?
The Rust Insights lists that carry Test Server - Dont enter are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
What does the population of Test Server - Dont enter look like?
The last time Test Server - Dont enter was seen online was 44 days 19 hours ago, and it is offline now.
In the ranking of Rust servers, where does Test Server - Dont enter place?
On player hours for the last seven days, Test Server - Dont enter sits at #13,538, inside the top – of ranked servers.
Rules and settings
How is Test Server - Dont enter configured, and what rules apply?
No gather rate appears in the name of Test Server - Dont enter. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on Test Server - Dont enter?
The map on Test Server - Dont enter is procedural and the game generates it.
How to join
How do you connect to Test Server - Dont enter?
To connect, start Rust and enter client.connect 201.254.90.228:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.