Server profile
Test Server - Dont enter
Offline, with 1 of 3 players on; ranked #4,375 of every public Rust server, the top 20%. It last wiped 22h ago.
Offline 201.254.79.106:28015 checked 9h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 20% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 13:36 UTC22h ago | – | – | running | 2 |
| Fri 23 Oct, 23:38 UTC5d ago | 2 | held half | 4.6 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Test Server - Dont enter, what happens on wipe day?
The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 1 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.
On what schedule does Test Server - Dont enter wipe?
The only wipe on Test Server - Dont enter is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 22 hours ago. The tags put wipes at monthly.
Server details
Which Rust version is Test Server - Dont enter on?
Rust network protocol 2635 and build 168909 on Windows is what Test Server - Dont enter runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Test Server - Dont enter, and is it online?
Offline at the moment, Test Server - Dont enter was last seen 9 hours ago. It spent 52 of the last 7 full days' 168 hours up, 31% of the time. Rust Insights first logged this server on 17 October 2026.
What location is listed for Test Server - Dont enter?
No region is published by Test Server - Dont enter. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 201.254.79.106:28015.
Lists and tags
What is meant by each tag on Test Server - Dont enter?
When the game's server browser reads Test Server - Dont enter, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp3 (Max players): It holds 3 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Test Server - Dont enter?
The Rust Insights lists that carry Test Server - Dont enter are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Player counts
What does the population of Test Server - Dont enter look like?
Test Server - Dont enter was last seen 9 hours ago and is offline right now. Over the past week it peaked at 2 and averaged 1 players. Look at the last 48 hours and the peak hour is 14:00 UTC, at 1 players on average.
How does Test Server - Dont enter compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Test Server - Dont enter at #4,375, among the top 20% of all ranked servers.
Map and rules
How is Test Server - Dont enter configured, and what rules apply?
Nothing about gather rate is given in the name of Test Server - Dont enter. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Test Server - Dont enter?
A procedural map, generated by the game, is what Test Server - Dont enter runs.
Join
What is the way to join Test Server - Dont enter?
Type client.connect 201.254.79.106:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.