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Rust Insights

Server profile

Test Server - Dont enter

Offline, with 1 of 3 players on; ranked #4,375 of every public Rust server, the top 20%. It last wiped 22h ago.

Filed under monthly wipes moddedcarbon
Launch Rust and join
1/ 3 players now 33% full
17-day averagepeak 2
#4,375ranktop 20%
22h agolast wipemonthly schedule
7d 6hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75113:0016:0019:0022:0000:0003:00Wiped Wed 28 Oct, 13:36 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Note: Top 20% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

4.6 days usual gap between real wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:36 UTC22h ago – – running 2
Fri 23 Oct, 23:38 UTC5d ago 2 held half 4.6 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average71/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average247/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 72 on average111/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average11/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 65 on average373/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Test Server - Dont enter, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 1 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

On what schedule does Test Server - Dont enter wipe?

The only wipe on Test Server - Dont enter is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 22 hours ago. The tags put wipes at monthly.

Server details

Which Rust version is Test Server - Dont enter on?

Rust network protocol 2635 and build 168909 on Windows is what Test Server - Dont enter runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Test Server - Dont enter, and is it online?

Offline at the moment, Test Server - Dont enter was last seen 9 hours ago. It spent 52 of the last 7 full days' 168 hours up, 31% of the time. Rust Insights first logged this server on 17 October 2026.

What location is listed for Test Server - Dont enter?

No region is published by Test Server - Dont enter. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 201.254.79.106:28015.

Lists and tags

What is meant by each tag on Test Server - Dont enter?

When the game's server browser reads Test Server - Dont enter, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp3 (Max players): It holds 3 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Test Server - Dont enter?

The Rust Insights lists that carry Test Server - Dont enter are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Player counts

What does the population of Test Server - Dont enter look like?

Test Server - Dont enter was last seen 9 hours ago and is offline right now. Over the past week it peaked at 2 and averaged 1 players. Look at the last 48 hours and the peak hour is 14:00 UTC, at 1 players on average.

How does Test Server - Dont enter compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Test Server - Dont enter at #4,375, among the top 20% of all ranked servers.

Map and rules

How is Test Server - Dont enter configured, and what rules apply?

Nothing about gather rate is given in the name of Test Server - Dont enter. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on Test Server - Dont enter?

A procedural map, generated by the game, is what Test Server - Dont enter runs.

Join

What is the way to join Test Server - Dont enter?

Type client.connect 201.254.79.106:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2635,^z,^y,^m,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp3
Max players It holds 3 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.