Server profile
Devblog 65 Legacy Server
Offline, with 1 of 30 players on; ranked #13,767 of every public Rust server, the top 61%. It last wiped 22d ago.
Offline 201.10.76.6:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|468/575
- Rustoria.co - EU East Long295/400
- Rusty Moose |EU Main|41/250
- Rustoria.co - EU Main34/250
- Rustafied.com - EU Friday83/150
- Rustoria.co - EU East Medium101/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Devblog 65 Legacy Server wipe, and how often?
Too few wipes are on record for Devblog 65 Legacy Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 22 days 10 hours ago.
Server
What Rust version is live on Devblog 65 Legacy Server?
The Rust build is network protocol 2013, running on Windows, for Devblog 65 Legacy Server. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Devblog 65 Legacy Server, and is it online?
The last sighting of Devblog 65 Legacy Server was 22 days 8 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 5 October 2026.
What location is listed for Devblog 65 Legacy Server?
No region is published by Devblog 65 Legacy Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 201.10.76.6:28015 is where it answers.
Tags
What is meant by each tag on Devblog 65 Legacy Server?
The tags mp30 (Max players): 30 slots in total; v2013 (Protocol): To join you need the same version; protocol 2013; h5cf11350 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags are what Devblog 65 Legacy Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Devblog 65 Legacy Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include Devblog 65 Legacy Server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all.
Population
How many players are on Devblog 65 Legacy Server right now?
The last time Devblog 65 Legacy Server was seen online was 22 days 8 hours ago, and it is offline now.
In the ranking of Rust servers, where does Devblog 65 Legacy Server place?
On player hours for the last seven days, Devblog 65 Legacy Server sits at #13,767, inside the top 61% of ranked servers.
Map and rules
What settings and rules apply on Devblog 65 Legacy Server?
The name of Devblog 65 Legacy Server does not state a gather rate. A group limit is not published here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is off.
Which map is live on Devblog 65 Legacy Server?
The map on Devblog 65 Legacy Server is procedural and the game generates it.
How to join
What is the way to join Devblog 65 Legacy Server?
Type client.connect 201.10.76.6:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.