Server profile
Devblog 65 Legacy Server
Offline, with 0 of 30 players on; ranked #15,987 of every public Rust server, the top 71%. It last wiped 22d ago.
Offline 201.10.76.63:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|636/675
- Rustoria.co - EU East Long485/525
- Rusty Moose |EU Main|59/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday138/200
- Rustoria.co - EU East Medium255/300
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Devblog 65 Legacy Server wipe?
Its rhythm cannot be read yet: Devblog 65 Legacy Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 22 days 8 hours ago.
Server details
What Rust version is live on Devblog 65 Legacy Server?
Rust network protocol 2013 on Windows is what Devblog 65 Legacy Server runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Devblog 65 Legacy Server, and is it online?
Devblog 65 Legacy Server is offline at the moment; the last time it was seen was 22 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 6 October 2026.
In which location does Devblog 65 Legacy Server sit?
There is no region published for Devblog 65 Legacy Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 201.10.76.63:28015.
Lists and tags
How should you read the tags listed for Devblog 65 Legacy Server?
These tags come from Devblog 65 Legacy Server and are read by the game's server browser: mp30 (Max players): It holds 30 slots; v2013 (Protocol): Your game must run the same version to join: the protocol is 2013; h241a841b (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust; stok (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Devblog 65 Legacy Server turn up among the Rust Insights lists and filters?
Devblog 65 Legacy Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all.
Population
How many players are on Devblog 65 Legacy Server right now, and how does that number move?
Devblog 65 Legacy Server was last seen 22 days 7 hours ago and is offline right now.
How does Devblog 65 Legacy Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Devblog 65 Legacy Server at #15,987, among the top 71% of all ranked servers.
Settings and rules
What are the settings and rules for Devblog 65 Legacy Server?
The name of Devblog 65 Legacy Server does not state a gather rate. The server does not publish a group limit. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is off: Valve's anti-cheat is not active.
What is the map on Devblog 65 Legacy Server?
The map on Devblog 65 Legacy Server is procedural and the game generates it.
Join
What is the way to join Devblog 65 Legacy Server?
Type client.connect 201.10.76.63:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.