Server profile
Devblog 65 Legacy Server
Offline, with 1 of 30 players on; ranked #13,146 of every public Rust server, the top 59%. It last wiped 21d ago.
Offline 201.10.76.60:28015 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|223/250
- Rustoria.co - EU Main16/250
- Rusty Moose |EU Main|18/250
- Rustoria.co - EU East Long110/200
- Rustoria.co - EU East Medium45/200
- Rustafied.com - EU Friday44/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Devblog 65 Legacy Server wipe?
The record of Devblog 65 Legacy Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 21 days 16 hours ago.
Server
Which Rust version is Devblog 65 Legacy Server on?
Running on Windows, Devblog 65 Legacy Server is on Rust network protocol 2013. The same protocol is required to join, and Steam takes care of updating it.
Has Devblog 65 Legacy Server stayed online, and is it up now?
The last sighting of Devblog 65 Legacy Server was 21 days 15 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 5 October 2026.
What location is listed for Devblog 65 Legacy Server?
No region is published by Devblog 65 Legacy Server. Rust Insights reports the location a server declares, not the physical place of the machine. 201.10.76.60:28015 is where it answers.
Tags
Which meanings sit behind the tags on Devblog 65 Legacy Server?
The tags mp30 (Max players): The slot count is 30; v2013 (Protocol): Matching versions are required, and the protocol is 2013; h241a841b (Custom tag): Not a standard Rust tag: a plugin or the owner put it there; stok (Custom tag): Not a standard Rust tag: a plugin or the owner put it there are what Devblog 65 Legacy Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Devblog 65 Legacy Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Devblog 65 Legacy Server are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all.
Population history
How many players are on Devblog 65 Legacy Server right now, and how does that number move?
Devblog 65 Legacy Server is offline at the moment; the last sighting was 21 days 15 hours ago.
Where does Devblog 65 Legacy Server sit in the rankings?
On player hours for the last seven days, Devblog 65 Legacy Server sits at #13,146, inside the top 59% of ranked servers.
Map and rules
How is Devblog 65 Legacy Server configured, and what rules apply?
No gather rate appears in the name of Devblog 65 Legacy Server. A group limit is not published here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is off: Valve's anti-cheat is not active.
Which map is live on Devblog 65 Legacy Server?
The game generates the map on Devblog 65 Legacy Server, which is procedural.
How to join
What is the way to join Devblog 65 Legacy Server?
Type client.connect 201.10.76.60:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.