Server profile
ServerName
Offline, with 0 of 5 players on; ranked #15,399 of every public Rust server, the top 69%. It last wiped 2d ago.
Offline 201.10.76.57:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|544/575
- Rustoria.co - EU East Long361/400
- Rustoria.co - EU Main36/250
- Rusty Moose |EU Main|44/250
- Rustoria.co - EU East Medium157/200
- Rustafied.com - EU Friday77/100
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does ServerName wipe?
Too few wipes are on record for ServerName to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 2 days 16 hours ago.
About the server
Which Rust version is ServerName on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for ServerName. The same protocol is required to join, and Steam takes care of updating it.
How reliable is ServerName, and is it up at the moment?
The last sighting of ServerName was 2 days 15 hours ago, and it is offline at present. The last 2 full days gave 0 of 48 hours up, or 0% of the time. The first record Rust Insights has of it is 25 October 2026.
In which location does ServerName sit?
There is no region published for ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 201.10.76.57:28015.
Tags
How should you read the tags listed for ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
These Rust Insights lists include ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What does the population of ServerName look like?
ServerName is offline at the moment; the last sighting was 2 days 15 hours ago. Across the past week the mean was 0 players.
Where does ServerName sit in the rankings?
On player hours for the last seven days, ServerName sits at #15,399, inside the top 69% of ranked servers.
Settings and rules
How is ServerName configured, and what rules apply?
Nothing about gather rate is given in the name of ServerName. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Which map is live on ServerName?
The map on ServerName is procedural and the game generates it.
Connecting
How do you connect to ServerName?
To connect, start Rust and enter client.connect 201.10.76.57:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.