Server profile
Tin & Blood
Offline, with 0 of 100 players on; ranked #15,643 of every public Rust server, the top 71%. It last wiped 46d ago.
Offline 2.87.108.187:35005 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|311/300
- Rustoria.co - EU Main23/250
- Rusty Moose |EU Main|20/250
- Rustoria.co - EU East Long204/200
- Rustoria.co - EU East Medium101/200
- Rustafied.com - EU Friday30/100
The short version
Quick answers
From the figures on this page.
Wipe days
When does Tin & Blood wipe, and how often?
The record of Tin & Blood's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 46 days 10 hours ago.
About the server
On what version does Tin & Blood currently run?
The Rust build is network protocol 2633 and build 165217, running on Linux, for Tin & Blood. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Tin & Blood, and is it online?
The last sighting of Tin & Blood was 33 days 21 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 24 September 2026.
Where does Tin & Blood run from?
No region is published by Tin & Blood. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 2.87.108.187:35005.
Server tags
What is meant by each tag on Tin & Blood?
These tags come from Tin & Blood and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Tin & Blood turn up among the Rust Insights lists and filters?
Tin & Blood appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on Tin & Blood right now?
The last time Tin & Blood was seen online was 33 days 21 hours ago, and it is offline now.
How does Tin & Blood compare with other Rust servers in the ranking?
On player hours for the last seven days, Tin & Blood sits at #15,643, inside the top 71% of ranked servers.
Settings and rules
What settings and rules apply on Tin & Blood?
Nothing about gather rate is given in the name of Tin & Blood. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on Tin & Blood?
The map on Tin & Blood is procedural and the game generates it.
How to join
What is the way to join Tin & Blood?
Open the console with F1 in Rust and enter client.connect 2.87.108.187:35005. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.