Skip to the story

Live edition38,377 playing on 11,632 servers

Rust Insights

Server profile

Tin & Blood

Offline, with 0 of 100 players on; ranked #15,643 of every public Rust server, the top 71%. It last wiped 46d ago.

Filed under
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,643ranktop 71%
46d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average311/300
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average23/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average20/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average204/200
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average101/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average30/100

The short version

Quick answers

From the figures on this page.

Wipe days

When does Tin & Blood wipe, and how often?

The record of Tin & Blood's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 46 days 10 hours ago.

About the server

On what version does Tin & Blood currently run?

The Rust build is network protocol 2633 and build 165217, running on Linux, for Tin & Blood. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Tin & Blood, and is it online?

The last sighting of Tin & Blood was 33 days 21 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 24 September 2026.

Where does Tin & Blood run from?

No region is published by Tin & Blood. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 2.87.108.187:35005.

Server tags

What is meant by each tag on Tin & Blood?

These tags come from Tin & Blood and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Tin & Blood turn up among the Rust Insights lists and filters?

Tin & Blood appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on Tin & Blood right now?

The last time Tin & Blood was seen online was 33 days 21 hours ago, and it is offline now.

How does Tin & Blood compare with other Rust servers in the ranking?

On player hours for the last seven days, Tin & Blood sits at #15,643, inside the top 71% of ranked servers.

Settings and rules

What settings and rules apply on Tin & Blood?

Nothing about gather rate is given in the name of Tin & Blood. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map on Tin & Blood?

The map on Tin & Blood is procedural and the game generates it.

How to join

What is the way to join Tin & Blood?

Open the console with F1 in Rust and enter client.connect 2.87.108.187:35005. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol To join you need the same version; protocol 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.